whitestar333

Editorial: The Ten Things Every Game Needs

Recently I read two great articles by Mark Rosewater.  Mark Rosewater is the lead game designer for Magic: The Gathering, and naturally has some great insights into what makes a great game.  M:TG has been one of the most successful games out there and clearly reigns as king among ... 

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whitestar333

Editorial: Character Restriction

So recently I've been reading a lot of chatter about the new SteamRoller 2012 tournament rules.  These rules have not been finalized yet, but they are certainly causing a stir for one big reason: character restriction as a standard.  What does this mean?  Well character restriction already exists in ... 

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Today I wish to discuss an important subject.  I first want to say that I take abusive relationships very seriously, and I hope that you can take this post very seriously.  Abuse in relationships is not exclusive to physical means but abuse can ... 

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whitestar333

Editorial: More than just a business

Today we have aneditorial for you by me!  I make noclaims to be an expert in business but this article comes more from my observationsof the past few months and my limited knowledge of human nature.  Warning! Great Wall of Text incoming! TL;DR can be found at the endSomething new and ... 

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Steel Rabbit

Oh, and…

Before I go:You should too...+++END TRANSMISSION+++

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Carmin Carotenuto

Oh, and…

Before I go:You should too...+++END TRANSMISSION+++

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Steel Rabbit

On Overwatch

So I'm going to Italy for a week, starting Sunday; therefore I wont be posting anything 'till I get back on the 3rd of August (probably the 4th or 5th). I'm gonna do some more campaign thinking, and some White Dwarf stuff (even though it'll be a week late) then. Some news and pics are ... 

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Carmin Carotenuto

On Overwatch

So I'm going to Italy for a week, starting Sunday; therefore I wont be posting anything 'till I get back on the 3rd of August (probably the 4th or 5th). I'm gonna do some more campaign thinking, and some White Dwarf stuff (even though it'll be a week late) then. Some news and pics are ... 

» Read More...

Steel Rabbit

Of Campaigning and Online Networks

A few WARMACHINE-related items this post. First of all, I need to plan a campaign that will last from three to six weeks (hopefully six), will involve all eight (or nine in the case of the Retribution) factions, and have no limit to the amount of players. This is because when I return to Vancouver ... 

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Carmin Carotenuto

Of Campaigning and Online Networks

A few WARMACHINE-related items this post. First of all, I need to plan a campaign that will last from three to six weeks (hopefully six), will involve all eight (or nine in the case of the Retribution) factions, and have no limit to the amount of players. This is because when I return to Vancouver ... 

» Read More...