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	<title>Comments for Iron Agenda Blogging Network</title>
	<atom:link href="http://blog.ironagenda.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.ironagenda.com</link>
	<description>Where Iron Kingdoms bloggers come together</description>
	<lastBuildDate>Thu, 15 Dec 2011 10:34:28 +0000</lastBuildDate>
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		<title>Comment on P3 CORE TECHNIQUES: Modeling &amp; Painting Vol: 1 by Miniature gallery</title>
		<link>http://blog.ironagenda.com/2009/12/14/p3-core-techniques-modeling-painting-vol-1/comment-page-1/#comment-951</link>
		<dc:creator>Miniature gallery</dc:creator>
		<pubDate>Thu, 15 Dec 2011 10:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14867#comment-951</guid>
		<description>Thanks! Great index :)</description>
		<content:encoded><![CDATA[<p>Thanks! Great index :)</p>
]]></content:encoded>
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		<title>Comment on Deciding between Factions by s0ule55</title>
		<link>http://blog.ironagenda.com/2011/04/02/deciding-between-factions/comment-page-1/#comment-936</link>
		<dc:creator>s0ule55</dc:creator>
		<pubDate>Sun, 03 Apr 2011 15:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=90820#comment-936</guid>
		<description>That&#039;s pretty much what I was thinking. At this point I&#039;m probably going to go with Legion, and just avoid using infantry as much as I can. Also, I think my mistake last time was buying a huge amount of infantry at one time. This time I&#039;m going to make sure to paint as I go (which considering my work schedule and other stuff happening here in Japan should slow down my purchases as well as making sure I don&#039;t burn myself out). Thanks for the comments!</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty much what I was thinking. At this point I&#8217;m probably going to go with Legion, and just avoid using infantry as much as I can. Also, I think my mistake last time was buying a huge amount of infantry at one time. This time I&#8217;m going to make sure to paint as I go (which considering my work schedule and other stuff happening here in Japan should slow down my purchases as well as making sure I don&#8217;t burn myself out). Thanks for the comments!</p>
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		<title>Comment on Deciding between Factions by Nate Birkholz</title>
		<link>http://blog.ironagenda.com/2011/04/02/deciding-between-factions/comment-page-1/#comment-935</link>
		<dc:creator>Nate Birkholz</dc:creator>
		<pubDate>Sat, 02 Apr 2011 22:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=90820#comment-935</guid>
		<description>I think legion is the more aggressive of the two playstyles. Circle is more about defying expectations or changing the flow of the battle, Legion is more about getting into your opponent&#039;s face and ignoring his defenses.</description>
		<content:encoded><![CDATA[<p>I think legion is the more aggressive of the two playstyles. Circle is more about defying expectations or changing the flow of the battle, Legion is more about getting into your opponent&#8217;s face and ignoring his defenses.</p>
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		<title>Comment on Deciding between Factions by Hussar</title>
		<link>http://blog.ironagenda.com/2011/04/02/deciding-between-factions/comment-page-1/#comment-934</link>
		<dc:creator>Hussar</dc:creator>
		<pubDate>Sat, 02 Apr 2011 18:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=90820#comment-934</guid>
		<description>Sounds like Absylonia is your caster for Legion at least ^^
Very aggressive, just beasts and support.

In Circle it sounds like Baldur is your kinda guy. No fur on Wolds :)</description>
		<content:encoded><![CDATA[<p>Sounds like Absylonia is your caster for Legion at least ^^<br />
Very aggressive, just beasts and support.</p>
<p>In Circle it sounds like Baldur is your kinda guy. No fur on Wolds :)</p>
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		<title>Comment on The Impossible Dream: Cryxian Style by Owen</title>
		<link>http://blog.ironagenda.com/2010/11/04/the-impossible-dream-cryxian-style/comment-page-1/#comment-859</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Sun, 07 Nov 2010 12:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=58501#comment-859</guid>
		<description>Best of luck Z. I think you&#039;re mad, but better a mad plan than none at all!

Owen</description>
		<content:encoded><![CDATA[<p>Best of luck Z. I think you&#8217;re mad, but better a mad plan than none at all!</p>
<p>Owen</p>
]]></content:encoded>
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		<title>Comment on The Impossible Dream: Cryxian Style by Z</title>
		<link>http://blog.ironagenda.com/2010/11/04/the-impossible-dream-cryxian-style/comment-page-1/#comment-857</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Sat, 06 Nov 2010 03:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=58501#comment-857</guid>
		<description>@ Protagonist: Considering that I&#039;ve never used him, heh, not so sacrilegious.

@ Jake: It&#039;s definitely going to fail [Curse you, League of Legends], but I&#039;m hoping to get at least some work done. :D</description>
		<content:encoded><![CDATA[<p>@ Protagonist: Considering that I&#8217;ve never used him, heh, not so sacrilegious.</p>
<p>@ Jake: It&#8217;s definitely going to fail [Curse you, League of Legends], but I&#8217;m hoping to get at least some work done. :D</p>
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		<title>Comment on The Impossible Dream: Cryxian Style by Jake</title>
		<link>http://blog.ironagenda.com/2010/11/04/the-impossible-dream-cryxian-style/comment-page-1/#comment-856</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Thu, 04 Nov 2010 22:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=58501#comment-856</guid>
		<description>Good luck with this, Z. I had no idea you blogged on IA, so seeing your article pop up in my feeder was a neat surprise. I hope I get a chance to see this freshly painted army at PG sometime.</description>
		<content:encoded><![CDATA[<p>Good luck with this, Z. I had no idea you blogged on IA, so seeing your article pop up in my feeder was a neat surprise. I hope I get a chance to see this freshly painted army at PG sometime.</p>
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		<title>Comment on The Impossible Dream: Cryxian Style by Protagonist</title>
		<link>http://blog.ironagenda.com/2010/11/04/the-impossible-dream-cryxian-style/comment-page-1/#comment-855</link>
		<dc:creator>Protagonist</dc:creator>
		<pubDate>Thu, 04 Nov 2010 21:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=58501#comment-855</guid>
		<description>Wait, your Deathjack isn&#039;t painted? Sacrilege!</description>
		<content:encoded><![CDATA[<p>Wait, your Deathjack isn&#8217;t painted? Sacrilege!</p>
]]></content:encoded>
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		<title>Comment on Lich Lord Asphyxious Discussion and Tactics by Mark Muslek</title>
		<link>http://blog.ironagenda.com/2010/03/23/lich-lord-ashyxious-discussion-and-tactics/comment-page-1/#comment-854</link>
		<dc:creator>Mark Muslek</dc:creator>
		<pubDate>Wed, 03 Nov 2010 10:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11426#comment-854</guid>
		<description>You may wish to remove the Paragraphs regarding Soul Hunters and the Blood Hag.

With the changes to his feat (no large based models can be returned) and the re-wording of the Hag, these 2 paragraphs no longer apply.

Good write up btw.</description>
		<content:encoded><![CDATA[<p>You may wish to remove the Paragraphs regarding Soul Hunters and the Blood Hag.</p>
<p>With the changes to his feat (no large based models can be returned) and the re-wording of the Hag, these 2 paragraphs no longer apply.</p>
<p>Good write up btw.</p>
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		<title>Comment on DieCon ‘10 Convention Report: Day 2 – Gaming Begins! by Z</title>
		<link>http://blog.ironagenda.com/2010/06/25/diecon-%e2%80%9810-convention-report-day-2-%e2%80%93-gaming-begins/comment-page-1/#comment-816</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 25 Jun 2010 22:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=38842#comment-816</guid>
		<description>That&#039;s because he might not have.

Z</description>
		<content:encoded><![CDATA[<p>That&#8217;s because he might not have.</p>
<p>Z</p>
]]></content:encoded>
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		<title>Comment on DieCon ‘10 Convention Report: Day 2 – Gaming Begins! by Josh</title>
		<link>http://blog.ironagenda.com/2010/06/25/diecon-%e2%80%9810-convention-report-day-2-%e2%80%93-gaming-begins/comment-page-1/#comment-815</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 25 Jun 2010 19:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=38842#comment-815</guid>
		<description>Yeah, I did not need to see that. Also, you never said Flanzer ever put on clothes...</description>
		<content:encoded><![CDATA[<p>Yeah, I did not need to see that. Also, you never said Flanzer ever put on clothes&#8230;</p>
]]></content:encoded>
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		<title>Comment on DieCon ‘10 Convention Report: Day 2 – Gaming Begins! by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/06/25/diecon-%e2%80%9810-convention-report-day-2-%e2%80%93-gaming-begins/comment-page-1/#comment-814</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Fri, 25 Jun 2010 19:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=38842#comment-814</guid>
		<description>Seriously, there needs to be a warning before posting an opening pic like that.</description>
		<content:encoded><![CDATA[<p>Seriously, there needs to be a warning before posting an opening pic like that.</p>
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		<title>Comment on DieCon &#8217;10 Convention Report: Day 1 &#8211; The Drive! by Z</title>
		<link>http://blog.ironagenda.com/2010/06/18/diecon-10-convention-report-day-1-the-drive/comment-page-1/#comment-812</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Mon, 21 Jun 2010 06:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=37602#comment-812</guid>
		<description>Yeah, I kinda did a weasel out of a finish on the last one, but it got done :D.

I do enjoy writing these. I&#039;ve been working kinda hard recently, but I think I should get Friday done by the end of this week, so keep tuned.</description>
		<content:encoded><![CDATA[<p>Yeah, I kinda did a weasel out of a finish on the last one, but it got done :D.</p>
<p>I do enjoy writing these. I&#8217;ve been working kinda hard recently, but I think I should get Friday done by the end of this week, so keep tuned.</p>
]]></content:encoded>
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		<title>Comment on DieCon &#8217;10 Convention Report: Day 1 &#8211; The Drive! by Josh</title>
		<link>http://blog.ironagenda.com/2010/06/18/diecon-10-convention-report-day-1-the-drive/comment-page-1/#comment-809</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 18 Jun 2010 17:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=37602#comment-809</guid>
		<description>Did you even finish last years reports??  I love reading these, keep them coming.</description>
		<content:encoded><![CDATA[<p>Did you even finish last years reports??  I love reading these, keep them coming.</p>
]]></content:encoded>
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		<title>Comment on Warmachine / Hordes Jumble! by Z</title>
		<link>http://blog.ironagenda.com/2010/06/17/warmachine-hordes-jumble/comment-page-1/#comment-808</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 18 Jun 2010 06:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=37548#comment-808</guid>
		<description>The team, of course, was the team of the returning Loremasters from DieCon 09, Flanzer, Webster, and me!

Good stuff!

This year&#039;s trivia was a lotta fun!</description>
		<content:encoded><![CDATA[<p>The team, of course, was the team of the returning Loremasters from DieCon 09, Flanzer, Webster, and me!</p>
<p>Good stuff!</p>
<p>This year&#8217;s trivia was a lotta fun!</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Faint Memories by Josh</title>
		<link>http://blog.ironagenda.com/2010/06/16/fight-club-faint-memories/comment-page-1/#comment-807</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 17 Jun 2010 03:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=37370#comment-807</guid>
		<description>The link to all my for-sale models is in the first paragraph above.  It will send you to a thread on the GameStLouis forums.</description>
		<content:encoded><![CDATA[<p>The link to all my for-sale models is in the first paragraph above.  It will send you to a thread on the GameStLouis forums.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Faint Memories by Jon (Iron Twitch)</title>
		<link>http://blog.ironagenda.com/2010/06/16/fight-club-faint-memories/comment-page-1/#comment-806</link>
		<dc:creator>Jon (Iron Twitch)</dc:creator>
		<pubDate>Thu, 17 Jun 2010 00:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=37370#comment-806</guid>
		<description>just wondering, but what protectorate do you have?  I saw an Avatar and redeemer in your archives here.  You have more besides that?</description>
		<content:encoded><![CDATA[<p>just wondering, but what protectorate do you have?  I saw an Avatar and redeemer in your archives here.  You have more besides that?</p>
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		<title>Comment on The Forces of Cryx: Unraveled! by Jon (Iron Twitch)</title>
		<link>http://blog.ironagenda.com/2010/06/10/the-forces-of-cryx-unraveled/comment-page-1/#comment-798</link>
		<dc:creator>Jon (Iron Twitch)</dc:creator>
		<pubDate>Thu, 10 Jun 2010 07:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/06/10/the-forces-of-cryx-unraveled/#comment-798</guid>
		<description>Very nice.  Seems to make for a pretty cool tier list for one of my fave casters.  Thanks for this.</description>
		<content:encoded><![CDATA[<p>Very nice.  Seems to make for a pretty cool tier list for one of my fave casters.  Thanks for this.</p>
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		<title>Comment on Cryx in My Trunk by Jon (Iron Twitch)</title>
		<link>http://blog.ironagenda.com/2010/06/09/cryx-in-my-trunk/comment-page-1/#comment-797</link>
		<dc:creator>Jon (Iron Twitch)</dc:creator>
		<pubDate>Thu, 10 Jun 2010 00:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=36199#comment-797</guid>
		<description>Nice.  Thanks a bunch. :)</description>
		<content:encoded><![CDATA[<p>Nice.  Thanks a bunch. :)</p>
]]></content:encoded>
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		<title>Comment on Cryx in My Trunk by Z</title>
		<link>http://blog.ironagenda.com/2010/06/09/cryx-in-my-trunk/comment-page-1/#comment-796</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 09 Jun 2010 22:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=36199#comment-796</guid>
		<description>I just drove down to the local store :D

Don&#039;t worry. Just for you, there will be an update tonight.</description>
		<content:encoded><![CDATA[<p>I just drove down to the local store :D</p>
<p>Don&#8217;t worry. Just for you, there will be an update tonight.</p>
]]></content:encoded>
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		<title>Comment on Cryx in My Trunk by Jon (Iron Twitch)</title>
		<link>http://blog.ironagenda.com/2010/06/09/cryx-in-my-trunk/comment-page-1/#comment-795</link>
		<dc:creator>Jon (Iron Twitch)</dc:creator>
		<pubDate>Wed, 09 Jun 2010 22:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=36199#comment-795</guid>
		<description>gaaah! hurry up and write it, I&#039;m waiting on mine to show up next monday.  Now I&#039;m really regretting not paying for faster shipping.</description>
		<content:encoded><![CDATA[<p>gaaah! hurry up and write it, I&#8217;m waiting on mine to show up next monday.  Now I&#8217;m really regretting not paying for faster shipping.</p>
]]></content:encoded>
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		<title>Comment on Cryx Delayed. by Z</title>
		<link>http://blog.ironagenda.com/2010/05/20/cryx-delayed/comment-page-1/#comment-790</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 21 May 2010 01:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/05/20/cryx-delayed/#comment-790</guid>
		<description>No more need be said.</description>
		<content:encoded><![CDATA[<p>No more need be said.</p>
]]></content:encoded>
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		<title>Comment on Cryx Delayed. by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/05/20/cryx-delayed/comment-page-1/#comment-789</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Thu, 20 May 2010 18:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/05/20/cryx-delayed/#comment-789</guid>
		<description>Best blog post EVAR!

Worst News EVAR!</description>
		<content:encoded><![CDATA[<p>Best blog post EVAR!</p>
<p>Worst News EVAR!</p>
]]></content:encoded>
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		<title>Comment on Wraith Witch Deneghra Discussion and Tactics by Jaaan</title>
		<link>http://blog.ironagenda.com/2010/04/05/wraith-witch-deneghra-discussion-and-tactics/comment-page-1/#comment-786</link>
		<dc:creator>Jaaan</dc:creator>
		<pubDate>Tue, 04 May 2010 13:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=27782#comment-786</guid>
		<description>Very concise analysis, two thumbs up! I think the Wraith Witch is by far the most versatile and interesting Warcaster in the Cryx Army. Maybe not too easy to learn but so rewarding to master. I really like fielding her with the Voodoo Gator and a full Revenant Crew - behold the slaughter when they arrive practically unscathed to wreak havoc on her feat turn. Very messy indeed...</description>
		<content:encoded><![CDATA[<p>Very concise analysis, two thumbs up! I think the Wraith Witch is by far the most versatile and interesting Warcaster in the Cryx Army. Maybe not too easy to learn but so rewarding to master. I really like fielding her with the Voodoo Gator and a full Revenant Crew &#8211; behold the slaughter when they arrive practically unscathed to wreak havoc on her feat turn. Very messy indeed&#8230;</p>
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		<title>Comment on Cygnar on the Painting Table. GASP! by IA DP6</title>
		<link>http://blog.ironagenda.com/2010/04/29/cygnar-on-the-painting-table-gasp/comment-page-1/#comment-784</link>
		<dc:creator>IA DP6</dc:creator>
		<pubDate>Thu, 29 Apr 2010 19:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=31266#comment-784</guid>
		<description>I love that you are seriously considering E Nemo for Hardcore!  I had been playing him almost exclusively for the first 2 months of Mk II.  However, I&#039;d not sure if I feel comfortable enough to take him in that event.  Right now I&#039;m looking at Siege.  E Stryker has tempted me as well, but I&#039;ve always liked Siege alot and he&#039;s more of a tool box for hardcore.

I&#039;m actually looking at using E Nemo for MM/TC hardcore on Friday night.  I just have to get the other 2-3 chargers done...</description>
		<content:encoded><![CDATA[<p>I love that you are seriously considering E Nemo for Hardcore!  I had been playing him almost exclusively for the first 2 months of Mk II.  However, I&#8217;d not sure if I feel comfortable enough to take him in that event.  Right now I&#8217;m looking at Siege.  E Stryker has tempted me as well, but I&#8217;ve always liked Siege alot and he&#8217;s more of a tool box for hardcore.</p>
<p>I&#8217;m actually looking at using E Nemo for MM/TC hardcore on Friday night.  I just have to get the other 2-3 chargers done&#8230;</p>
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		<title>Comment on Wraith Witch Deneghra Discussion and Tactics by Brasidas</title>
		<link>http://blog.ironagenda.com/2010/04/05/wraith-witch-deneghra-discussion-and-tactics/comment-page-1/#comment-770</link>
		<dc:creator>Brasidas</dc:creator>
		<pubDate>Mon, 05 Apr 2010 18:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=27782#comment-770</guid>
		<description>Excellent review!</description>
		<content:encoded><![CDATA[<p>Excellent review!</p>
]]></content:encoded>
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		<title>Comment on Broadsides Bart, on the Horizon by Josh</title>
		<link>http://blog.ironagenda.com/2010/04/04/broadsides-bart-on-the-horizon/comment-page-1/#comment-768</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sun, 04 Apr 2010 23:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=29329#comment-768</guid>
		<description>Good luck, Z.  I hope you get what you&#039;re looking for.  I&#039;ll see if I can put in a bid at some point.</description>
		<content:encoded><![CDATA[<p>Good luck, Z.  I hope you get what you&#8217;re looking for.  I&#8217;ll see if I can put in a bid at some point.</p>
]]></content:encoded>
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		<title>Comment on Sadness by Z</title>
		<link>http://blog.ironagenda.com/2010/03/25/sadness/comment-page-1/#comment-762</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 26 Mar 2010 05:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/25/sadness/#comment-762</guid>
		<description>I should still be able to make DieCon thanks to Flanzer letting me crash there and a lot of friends carpooling with me to make the drive cheaper. Aside from the Con-fee and meals, I should be A-OK for DieCon.

Z</description>
		<content:encoded><![CDATA[<p>I should still be able to make DieCon thanks to Flanzer letting me crash there and a lot of friends carpooling with me to make the drive cheaper. Aside from the Con-fee and meals, I should be A-OK for DieCon.</p>
<p>Z</p>
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		<title>Comment on Sadness by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/03/25/sadness/comment-page-1/#comment-761</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Thu, 25 Mar 2010 18:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/25/sadness/#comment-761</guid>
		<description>That&#039;s understandable Z.  Hope it gets a ton of moola for ya.  If you need pics we can probably get you some.  

Hope this deosn&#039;t mean you&#039;re not coming to diecon.</description>
		<content:encoded><![CDATA[<p>That&#8217;s understandable Z.  Hope it gets a ton of moola for ya.  If you need pics we can probably get you some.  </p>
<p>Hope this deosn&#8217;t mean you&#8217;re not coming to diecon.</p>
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		<title>Comment on DieCon Random Caster Tourney by Z</title>
		<link>http://blog.ironagenda.com/2010/03/12/diecon-random-caster-tourney/comment-page-1/#comment-756</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Sun, 14 Mar 2010 07:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/12/diecon-random-caster-tourney/#comment-756</guid>
		<description>I can live without the Cannon o&#039; Doom.

As it stands, I&#039;m still leaning more towards Highborn, just because I can use my Precursor Knights and Gun Mages from my currently-on-shelf Cygnar Force.

Will figure something out, for sure! Preferably sooner than later.</description>
		<content:encoded><![CDATA[<p>I can live without the Cannon o&#8217; Doom.</p>
<p>As it stands, I&#8217;m still leaning more towards Highborn, just because I can use my Precursor Knights and Gun Mages from my currently-on-shelf Cygnar Force.</p>
<p>Will figure something out, for sure! Preferably sooner than later.</p>
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		<title>Comment on DieCon Random Caster Tourney by Mael</title>
		<link>http://blog.ironagenda.com/2010/03/12/diecon-random-caster-tourney/comment-page-1/#comment-755</link>
		<dc:creator>Mael</dc:creator>
		<pubDate>Fri, 12 Mar 2010 20:42:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/12/diecon-random-caster-tourney/#comment-755</guid>
		<description>Talion! It must be done!

Too bad you won&#039;t be able to bring the cannon unless you&#039;ve got Shae. Issues if you&#039;ve got the random caster thing going.</description>
		<content:encoded><![CDATA[<p>Talion! It must be done!</p>
<p>Too bad you won&#8217;t be able to bring the cannon unless you&#8217;ve got Shae. Issues if you&#8217;ve got the random caster thing going.</p>
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		<title>Comment on Lich Lord Venethrax! Predictions? Yes! by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/03/03/lich-lord-venethrax-predictions-yes/comment-page-1/#comment-753</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Thu, 04 Mar 2010 18:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=25228#comment-753</guid>
		<description>Think he&#039;ll have a breath weapon?  He seems to have this draconic feel to him.  Obviously terminus has that 10 inch draconic spray but perhaps Venethrax will have some type of breath attack too.  I just hope he&#039;s not to anti hordes focused.  

Like the ideas about corrosion.</description>
		<content:encoded><![CDATA[<p>Think he&#8217;ll have a breath weapon?  He seems to have this draconic feel to him.  Obviously terminus has that 10 inch draconic spray but perhaps Venethrax will have some type of breath attack too.  I just hope he&#8217;s not to anti hordes focused.  </p>
<p>Like the ideas about corrosion.</p>
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		<title>Comment on It&#8217;s Con Season Again! by Z</title>
		<link>http://blog.ironagenda.com/2010/03/01/its-con-season-again/comment-page-1/#comment-752</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 03 Mar 2010 22:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/01/its-con-season-again/#comment-752</guid>
		<description>Big talk for someone who has never even beaten me ;)

Yeah, I know we&#039;ve not even played yet, but still!</description>
		<content:encoded><![CDATA[<p>Big talk for someone who has never even beaten me ;)</p>
<p>Yeah, I know we&#8217;ve not even played yet, but still!</p>
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		<title>Comment on It&#8217;s Con Season Again! by IA DP6</title>
		<link>http://blog.ironagenda.com/2010/03/01/its-con-season-again/comment-page-1/#comment-751</link>
		<dc:creator>IA DP6</dc:creator>
		<pubDate>Wed, 03 Mar 2010 04:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/01/its-con-season-again/#comment-751</guid>
		<description>That&#039;s an interesting list.  I see you have Rutger Shaw and the Buccaneer.  Nice touch.  It&#039;s a lot of solos and only gun mages as your unit.  I look forward to crushing it under my boot heel. ;)</description>
		<content:encoded><![CDATA[<p>That&#8217;s an interesting list.  I see you have Rutger Shaw and the Buccaneer.  Nice touch.  It&#8217;s a lot of solos and only gun mages as your unit.  I look forward to crushing it under my boot heel. ;)</p>
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		<title>Comment on List Planning by Mael</title>
		<link>http://blog.ironagenda.com/2010/03/02/list-planning/comment-page-1/#comment-750</link>
		<dc:creator>Mael</dc:creator>
		<pubDate>Tue, 02 Mar 2010 22:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/02/list-planning/#comment-750</guid>
		<description>Paint your models Z. Failure to do so will result in a penalty of death.</description>
		<content:encoded><![CDATA[<p>Paint your models Z. Failure to do so will result in a penalty of death.</p>
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		<title>Comment on It&#8217;s Con Season Again! by Z</title>
		<link>http://blog.ironagenda.com/2010/03/01/its-con-season-again/comment-page-1/#comment-748</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Tue, 02 Mar 2010 18:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/01/its-con-season-again/#comment-748</guid>
		<description>Absolutely! I look forward to having another good close game.</description>
		<content:encoded><![CDATA[<p>Absolutely! I look forward to having another good close game.</p>
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		<title>Comment on It&#8217;s Con Season Again! by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/03/01/its-con-season-again/comment-page-1/#comment-747</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Mon, 01 Mar 2010 19:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/03/01/its-con-season-again/#comment-747</guid>
		<description>My thought?   I want a rematch this year.  ;)</description>
		<content:encoded><![CDATA[<p>My thought?   I want a rematch this year.  ;)</p>
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		<title>Comment on Fight Club: Knights of Mars: Clearly I Have Made Mistakes by Z</title>
		<link>http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/comment-page-1/#comment-746</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Mon, 01 Mar 2010 18:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/#comment-746</guid>
		<description>Yeah, Stu, there&#039;s no way you&#039;re a bad player, ya bum!

I&#039;ve only played you once, but it was a blast [even though you were using... ugh... e-Vlad].

That&#039;s more important than anything else. Having fun.</description>
		<content:encoded><![CDATA[<p>Yeah, Stu, there&#8217;s no way you&#8217;re a bad player, ya bum!</p>
<p>I&#8217;ve only played you once, but it was a blast [even though you were using... ugh... e-Vlad].</p>
<p>That&#8217;s more important than anything else. Having fun.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Clearly I Have Made Mistakes by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/comment-page-1/#comment-744</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/#comment-744</guid>
		<description>If you&#039;re a bad player Stu, then there are a crap ton of people who royally suck.  Stu, you&#039;re a good player.  Remember, we&#039;re all playing new factions and things are more unfamailair for some rather than others.  Besides, didn&#039;t I see Sevy beat Mulg down in HtH combat the other night?  ;)</description>
		<content:encoded><![CDATA[<p>If you&#8217;re a bad player Stu, then there are a crap ton of people who royally suck.  Stu, you&#8217;re a good player.  Remember, we&#8217;re all playing new factions and things are more unfamailair for some rather than others.  Besides, didn&#8217;t I see Sevy beat Mulg down in HtH combat the other night?  ;)</p>
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		<title>Comment on Fight Club: Knights of Mars: Clearly I Have Made Mistakes by n0valoco</title>
		<link>http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/comment-page-1/#comment-743</link>
		<dc:creator>n0valoco</dc:creator>
		<pubDate>Wed, 24 Feb 2010 14:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/#comment-743</guid>
		<description>Stu, if you&#039;re a very bad player what does that say for me?  lol  I totally agree w/Dave&#039;s statement.  While we haven&#039;t played against each other in quite some time, it is definately NOT due to not having fun playing against you.</description>
		<content:encoded><![CDATA[<p>Stu, if you&#8217;re a very bad player what does that say for me?  lol  I totally agree w/Dave&#8217;s statement.  While we haven&#8217;t played against each other in quite some time, it is definately NOT due to not having fun playing against you.</p>
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		<title>Comment on Fight Club: Knights of Mars: Clearly I Have Made Mistakes by Dave</title>
		<link>http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/comment-page-1/#comment-742</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 24 Feb 2010 03:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/#comment-742</guid>
		<description>Stu, I&#039;ve never had an unfun game with you.  That alone means you&#039;re not a *bad* player, skill be damned (which you have more than you give yourself credit for).</description>
		<content:encoded><![CDATA[<p>Stu, I&#8217;ve never had an unfun game with you.  That alone means you&#8217;re not a *bad* player, skill be damned (which you have more than you give yourself credit for).</p>
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		<title>Comment on Fight Club: Knights of Mars: Clearly I Have Made Mistakes by Neomorte</title>
		<link>http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/comment-page-1/#comment-741</link>
		<dc:creator>Neomorte</dc:creator>
		<pubDate>Wed, 24 Feb 2010 02:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/02/23/fight-club-knights-of-mars-clearly-i-have-made-mistakes/#comment-741</guid>
		<description>I assure you Stu, you are far from a bad player. Further, children are evil. As a keeper of four of them, I can attest to the bold truth of this.</description>
		<content:encoded><![CDATA[<p>I assure you Stu, you are far from a bad player. Further, children are evil. As a keeper of four of them, I can attest to the bold truth of this.</p>
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		<title>Comment on Update by bluecardinal</title>
		<link>http://blog.ironagenda.com/2010/02/19/update/comment-page-1/#comment-740</link>
		<dc:creator>bluecardinal</dc:creator>
		<pubDate>Sat, 20 Feb 2010 12:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=24143#comment-740</guid>
		<description>Hey man, I&#039;ll see you there with my camera as well. I&#039;m looking forward to meeting everyone.</description>
		<content:encoded><![CDATA[<p>Hey man, I&#8217;ll see you there with my camera as well. I&#8217;m looking forward to meeting everyone.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Inglorius by Stunami</title>
		<link>http://blog.ironagenda.com/2010/02/09/fight-club-knights-of-mars-inglorius/comment-page-1/#comment-724</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Wed, 10 Feb 2010 02:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=23305#comment-724</guid>
		<description>Well, it&#039;s hard to measure.  Not because of the time, but just because They&#039;re large and repetitive.  I know this sounds dumb, but I don&#039;t hate doing a bunch of infantry models, because they&#039;re tiny.  This is like painting a 5 Lancers.  It&#039;s not really too bad, but you&#039;re doing the same thing over and over again.  The plastics are nice, overall, but this is not GW.  There isn&#039;t a lot of variety in pose.</description>
		<content:encoded><![CDATA[<p>Well, it&#8217;s hard to measure.  Not because of the time, but just because They&#8217;re large and repetitive.  I know this sounds dumb, but I don&#8217;t hate doing a bunch of infantry models, because they&#8217;re tiny.  This is like painting a 5 Lancers.  It&#8217;s not really too bad, but you&#8217;re doing the same thing over and over again.  The plastics are nice, overall, but this is not GW.  There isn&#8217;t a lot of variety in pose.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Inglorius by bluecardinal</title>
		<link>http://blog.ironagenda.com/2010/02/09/fight-club-knights-of-mars-inglorius/comment-page-1/#comment-723</link>
		<dc:creator>bluecardinal</dc:creator>
		<pubDate>Tue, 09 Feb 2010 23:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=23305#comment-723</guid>
		<description>Your Bastions look really good as well as Rhoven. Just out of curiosity, how long did it take you to paint one Bastion? In another month or two, I&#039;m going to be painting mine and wanted to know the time sink involved.</description>
		<content:encoded><![CDATA[<p>Your Bastions look really good as well as Rhoven. Just out of curiosity, how long did it take you to paint one Bastion? In another month or two, I&#8217;m going to be painting mine and wanted to know the time sink involved.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Inglorius by Deacis</title>
		<link>http://blog.ironagenda.com/2010/02/09/fight-club-knights-of-mars-inglorius/comment-page-1/#comment-722</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=23305#comment-722</guid>
		<description>Nice work, really nice Bastions.</description>
		<content:encoded><![CDATA[<p>Nice work, really nice Bastions.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Inglorius by Stunami</title>
		<link>http://blog.ironagenda.com/2010/02/09/fight-club-knights-of-mars-inglorius/comment-page-1/#comment-721</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=23305#comment-721</guid>
		<description>The Mangler, second Renegade, and two Choir.</description>
		<content:encoded><![CDATA[<p>The Mangler, second Renegade, and two Choir.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Inglorius by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/02/09/fight-club-knights-of-mars-inglorius/comment-page-1/#comment-720</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Tue, 09 Feb 2010 21:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=23305#comment-720</guid>
		<description>That&#039;s really nice stuff Stu.  What 4 models are left?  

I&#039;ve got 3 rune shapers, 10 pygmy sharpshooters, a second earthborn, a second mauler, and 5 long riders before I&#039;ll feel done.</description>
		<content:encoded><![CDATA[<p>That&#8217;s really nice stuff Stu.  What 4 models are left?  </p>
<p>I&#8217;ve got 3 rune shapers, 10 pygmy sharpshooters, a second earthborn, a second mauler, and 5 long riders before I&#8217;ll feel done.</p>
]]></content:encoded>
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		<title>Comment on Listen to the Voices: a Primer for sportsmanship by Sheetz</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-693</link>
		<dc:creator>Sheetz</dc:creator>
		<pubDate>Wed, 27 Jan 2010 23:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-693</guid>
		<description>This was a nice article.  Nice touches of humor to color your points.  I found myself in agreement with most of what you said.  When you really boil it down, it&#039;s a social exercise.  Thanks.</description>
		<content:encoded><![CDATA[<p>This was a nice article.  Nice touches of humor to color your points.  I found myself in agreement with most of what you said.  When you really boil it down, it&#8217;s a social exercise.  Thanks.</p>
]]></content:encoded>
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		<title>Comment on Ideas to Build a Gaming Community. by Iskandar</title>
		<link>http://blog.ironagenda.com/2010/01/26/ideas-to-build-a-gaming-community/comment-page-1/#comment-692</link>
		<dc:creator>Iskandar</dc:creator>
		<pubDate>Wed, 27 Jan 2010 23:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=21836#comment-692</guid>
		<description>Hi Vader,

  I&#039;m so pleased you like our ideas.  Most definitely use them!  Just do me a favor and post some time how you decided to modify/add to them and what the outcomes were in your community so we can learn from your experiences.  Thanks in advance!

--Norbert

Hi Mike,

  I&#039;d love to see more qualifiers in our organized play leading up to the Masters at GenCon.  Things that go up from the regional level, to state wide, to sections of the country.  I&#039;m dreaming big!

--Norbert</description>
		<content:encoded><![CDATA[<p>Hi Vader,</p>
<p>  I&#8217;m so pleased you like our ideas.  Most definitely use them!  Just do me a favor and post some time how you decided to modify/add to them and what the outcomes were in your community so we can learn from your experiences.  Thanks in advance!</p>
<p>&#8211;Norbert</p>
<p>Hi Mike,</p>
<p>  I&#8217;d love to see more qualifiers in our organized play leading up to the Masters at GenCon.  Things that go up from the regional level, to state wide, to sections of the country.  I&#8217;m dreaming big!</p>
<p>&#8211;Norbert</p>
]]></content:encoded>
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		<title>Comment on Ideas to Build a Gaming Community. by Mike</title>
		<link>http://blog.ironagenda.com/2010/01/26/ideas-to-build-a-gaming-community/comment-page-1/#comment-691</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 27 Jan 2010 22:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=21836#comment-691</guid>
		<description>Really appreciate the efforts! Would be great if we could have state-championships or so one day in the future.</description>
		<content:encoded><![CDATA[<p>Really appreciate the efforts! Would be great if we could have state-championships or so one day in the future.</p>
]]></content:encoded>
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		<title>Comment on Listen to the Voices: a Primer for sportsmanship by Stunami</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-690</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Wed, 27 Jan 2010 21:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-690</guid>
		<description>Rules arguments are one thing.  If rules are vague (and there are very few now in Mk II,) I believe that it comes to the maturity of the players to have a TO arbitrate, or just roll off.  I honestly don&#039;t see many people getting in a huff because of how the rules are written, but more often of &quot;here&#039;s the kind of people they are/role they play, so they should therefore do this&quot; variety.  A common example I heard during the Field Test was about Cygnarans losing Fearless almost completely.

Yes, this is a game.  However, games of this type are a social function.  If you wanted a game where the social contract doesn&#039;t apply, there are several video games that offer wonderful single player experiences.  Miniatures, though, require someone else, and I believe that if you don&#039;t recognize that, you will be hard pressed to find opponents soon.  I won&#039;t deny that there are people who come for things other than a social experience, but when talking about sportsmanship, that&#039;s pretty much the key topic.  Painting, fluff, and rules knowledge do not impact most people&#039;s minds when giving out sportsman rankings.  How they conduct themselves and act during their game enters into every time.  I&#039;m not saying bake a batch of brownies for everybody, but in order to develop your &quot;inner sportsman&quot; or whatever, you need be a generally agreeable dude.</description>
		<content:encoded><![CDATA[<p>Rules arguments are one thing.  If rules are vague (and there are very few now in Mk II,) I believe that it comes to the maturity of the players to have a TO arbitrate, or just roll off.  I honestly don&#8217;t see many people getting in a huff because of how the rules are written, but more often of &#8220;here&#8217;s the kind of people they are/role they play, so they should therefore do this&#8221; variety.  A common example I heard during the Field Test was about Cygnarans losing Fearless almost completely.</p>
<p>Yes, this is a game.  However, games of this type are a social function.  If you wanted a game where the social contract doesn&#8217;t apply, there are several video games that offer wonderful single player experiences.  Miniatures, though, require someone else, and I believe that if you don&#8217;t recognize that, you will be hard pressed to find opponents soon.  I won&#8217;t deny that there are people who come for things other than a social experience, but when talking about sportsmanship, that&#8217;s pretty much the key topic.  Painting, fluff, and rules knowledge do not impact most people&#8217;s minds when giving out sportsman rankings.  How they conduct themselves and act during their game enters into every time.  I&#8217;m not saying bake a batch of brownies for everybody, but in order to develop your &#8220;inner sportsman&#8221; or whatever, you need be a generally agreeable dude.</p>
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		<title>Comment on Ideas to Build a Gaming Community. by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/01/26/ideas-to-build-a-gaming-community/comment-page-1/#comment-689</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 27 Jan 2010 16:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=21836#comment-689</guid>
		<description>Very nice ideas Norbert.  You mind if we implement a few?</description>
		<content:encoded><![CDATA[<p>Very nice ideas Norbert.  You mind if we implement a few?</p>
]]></content:encoded>
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		<title>Comment on Ideas to Build a Gaming Community. by Iskandar</title>
		<link>http://blog.ironagenda.com/2010/01/26/ideas-to-build-a-gaming-community/comment-page-1/#comment-688</link>
		<dc:creator>Iskandar</dc:creator>
		<pubDate>Wed, 27 Jan 2010 13:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=21836#comment-688</guid>
		<description>Thanks!  Feel free to join our Facebook page if you want to keep up with how it is working out.

--Norbert</description>
		<content:encoded><![CDATA[<p>Thanks!  Feel free to join our Facebook page if you want to keep up with how it is working out.</p>
<p>&#8211;Norbert</p>
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		<title>Comment on Listen to the Voices: a Primer for sportsmanship by Von</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-687</link>
		<dc:creator>Von</dc:creator>
		<pubDate>Wed, 27 Jan 2010 10:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-687</guid>
		<description>Your logic&#039;s wobbly.  You talk about leaving the fluff at home and then give an example of someone being a douche over what is and ain&#039;t overpowered, which is a rules thing.

I agree with your general principles, but I don&#039;t agree with your solution.  I&#039;ve had many - more, in fact - vociferous arguments over rules and balance and errat and play than I have over background.  Which isn&#039;t to say that background doesn&#039;t cause &#039;em too, and I&#039;m as disappointed as anyone when someone overidentifies with their faction or game or hobby and uses that as an excuse to douche out.</description>
		<content:encoded><![CDATA[<p>Your logic&#8217;s wobbly.  You talk about leaving the fluff at home and then give an example of someone being a douche over what is and ain&#8217;t overpowered, which is a rules thing.</p>
<p>I agree with your general principles, but I don&#8217;t agree with your solution.  I&#8217;ve had many &#8211; more, in fact &#8211; vociferous arguments over rules and balance and errat and play than I have over background.  Which isn&#8217;t to say that background doesn&#8217;t cause &#8216;em too, and I&#8217;m as disappointed as anyone when someone overidentifies with their faction or game or hobby and uses that as an excuse to douche out.</p>
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		<title>Comment on Listen to the Voices: a Primer for sportsmanship by Penguin</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-686</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Wed, 27 Jan 2010 04:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-686</guid>
		<description>I have to disagree with your base principal. Warmachine isn&#039;t &quot;to be social&quot; to me, it is a game first and foremost, the side effect of which are being social and seeing others painted models. While I agree with the sentiment of your post I think you should step back from your own view point and consider the others (maybe a series of posts?). You&#039;re taking the social-gamer view point and ignoring the painting guy who plays rarely but loces to paint his models, the fluff nut who just plays for the storys that happen and me, the anti-social jerk who plays purely for the game.</description>
		<content:encoded><![CDATA[<p>I have to disagree with your base principal. Warmachine isn&#8217;t &#8220;to be social&#8221; to me, it is a game first and foremost, the side effect of which are being social and seeing others painted models. While I agree with the sentiment of your post I think you should step back from your own view point and consider the others (maybe a series of posts?). You&#8217;re taking the social-gamer view point and ignoring the painting guy who plays rarely but loces to paint his models, the fluff nut who just plays for the storys that happen and me, the anti-social jerk who plays purely for the game.</p>
]]></content:encoded>
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		<title>Comment on Ideas to Build a Gaming Community. by Stunami</title>
		<link>http://blog.ironagenda.com/2010/01/26/ideas-to-build-a-gaming-community/comment-page-1/#comment-685</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Wed, 27 Jan 2010 04:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=21836#comment-685</guid>
		<description>Dude, I love those ideas!  I want to participate in Only Game In Town</description>
		<content:encoded><![CDATA[<p>Dude, I love those ideas!  I want to participate in Only Game In Town</p>
]]></content:encoded>
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		<title>Comment on The Sith Kriels: Pre-Season Game 1: Doomshaper vs. Deneghra by Clayton</title>
		<link>http://blog.ironagenda.com/2010/01/21/the-sith-kriels-pre-season-game-1-doomshaper-vs-deneghra/comment-page-1/#comment-678</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Fri, 22 Jan 2010 02:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=20586#comment-678</guid>
		<description>Goooo Trolls!</description>
		<content:encoded><![CDATA[<p>Goooo Trolls!</p>
]]></content:encoded>
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		<title>Comment on And so it begins&#8230; by Josh</title>
		<link>http://blog.ironagenda.com/2010/01/21/and-so-it-begins-2/comment-page-1/#comment-677</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 22 Jan 2010 02:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/21/and-so-it-begins-2/#comment-677</guid>
		<description>&gt;&gt;the avatar did pitch the maticore in the general direction of the Hydra

Keep in mind it&#039;s the Guardian that pitches, not the Avatar.  It was a good game.  Hopefully I&#039;ll have some extras painted next time for a little more variety.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;the avatar did pitch the maticore in the general direction of the Hydra</p>
<p>Keep in mind it&#8217;s the Guardian that pitches, not the Avatar.  It was a good game.  Hopefully I&#8217;ll have some extras painted next time for a little more variety.</p>
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		<title>Comment on And so it begins&#8230; by D.Vader</title>
		<link>http://blog.ironagenda.com/2010/01/21/and-so-it-begins-2/comment-page-1/#comment-676</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Thu, 21 Jan 2010 20:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/21/and-so-it-begins-2/#comment-676</guid>
		<description>Nice battle report LG.  Hopefully we can get a fight club game in soon.  I&#039;ve been itching to take on the retribtuion.</description>
		<content:encoded><![CDATA[<p>Nice battle report LG.  Hopefully we can get a fight club game in soon.  I&#8217;ve been itching to take on the retribtuion.</p>
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		<title>Comment on The First Shots Have Been Fired by PhenomMonkee</title>
		<link>http://blog.ironagenda.com/2010/01/17/the-first-shots-have-been-fired/comment-page-1/#comment-671</link>
		<dc:creator>PhenomMonkee</dc:creator>
		<pubDate>Sun, 17 Jan 2010 22:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=20287#comment-671</guid>
		<description>Thank you sir, appreciate the compliments.

Hopefully the rust will shake off soon.</description>
		<content:encoded><![CDATA[<p>Thank you sir, appreciate the compliments.</p>
<p>Hopefully the rust will shake off soon.</p>
]]></content:encoded>
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		<title>Comment on The First Shots Have Been Fired by Neomorte</title>
		<link>http://blog.ironagenda.com/2010/01/17/the-first-shots-have-been-fired/comment-page-1/#comment-670</link>
		<dc:creator>Neomorte</dc:creator>
		<pubDate>Sun, 17 Jan 2010 19:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=20287#comment-670</guid>
		<description>I saw the models. They look pretty good, Monkee. I look forward to seeing them based and sealed too.

Your win-loss will improve the more you play them.</description>
		<content:encoded><![CDATA[<p>I saw the models. They look pretty good, Monkee. I look forward to seeing them based and sealed too.</p>
<p>Your win-loss will improve the more you play them.</p>
]]></content:encoded>
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		<title>Comment on First Post&#8230; by Penguin</title>
		<link>http://blog.ironagenda.com/2010/01/12/first-post/comment-page-1/#comment-669</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Wed, 13 Jan 2010 12:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=19630#comment-669</guid>
		<description>Welcome to blogging and the IABN.</description>
		<content:encoded><![CDATA[<p>Welcome to blogging and the IABN.</p>
]]></content:encoded>
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		<title>Comment on I have a minor bone to pick with Mk II by Wickham</title>
		<link>http://blog.ironagenda.com/2010/01/07/i-have-a-minor-bone-to-pick-with-mk-ii/comment-page-1/#comment-666</link>
		<dc:creator>Wickham</dc:creator>
		<pubDate>Mon, 11 Jan 2010 23:20:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=18876#comment-666</guid>
		<description>I think that the new views and characters will start to be more apparent in the new forces books when they are introduced and moreso when the books go back to the original all factions in one book format.</description>
		<content:encoded><![CDATA[<p>I think that the new views and characters will start to be more apparent in the new forces books when they are introduced and moreso when the books go back to the original all factions in one book format.</p>
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		<title>Comment on Results from the Gamer Spending Habits Survey. by Iskandar</title>
		<link>http://blog.ironagenda.com/2009/12/25/results-from-the-gamer-spending-habits-survey/comment-page-1/#comment-659</link>
		<dc:creator>Iskandar</dc:creator>
		<pubDate>Mon, 28 Dec 2009 13:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=15023#comment-659</guid>
		<description>I thought of that but decided against it. I didn&#039;t think I&#039;d get enough responses to have a representative sample in each age group to drawn any conclusions. It would be interesting to see how these factors are affected by age though. 

--Norbert</description>
		<content:encoded><![CDATA[<p>I thought of that but decided against it. I didn&#8217;t think I&#8217;d get enough responses to have a representative sample in each age group to drawn any conclusions. It would be interesting to see how these factors are affected by age though. </p>
<p>&#8211;Norbert</p>
]]></content:encoded>
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		<title>Comment on Results from the Gamer Spending Habits Survey. by Mike</title>
		<link>http://blog.ironagenda.com/2009/12/25/results-from-the-gamer-spending-habits-survey/comment-page-1/#comment-658</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 28 Dec 2009 12:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=15023#comment-658</guid>
		<description>What the survey should include is an age bracket. the differance of those who dont drive yet and the differance who do. Or those who work and those who attend school. May shed some more light.</description>
		<content:encoded><![CDATA[<p>What the survey should include is an age bracket. the differance of those who dont drive yet and the differance who do. Or those who work and those who attend school. May shed some more light.</p>
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		<title>Comment on Results from the Gamer Spending Habits Survey. by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/12/25/results-from-the-gamer-spending-habits-survey/comment-page-1/#comment-656</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Sat, 26 Dec 2009 04:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=15023#comment-656</guid>
		<description>@ Vader... I&#039;ll have you know I did fill out the form.  Not my fault I&#039;m in a minority.  :)

Interesting data.</description>
		<content:encoded><![CDATA[<p>@ Vader&#8230; I&#8217;ll have you know I did fill out the form.  Not my fault I&#8217;m in a minority.  :)</p>
<p>Interesting data.</p>
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		<title>Comment on Results from the Gamer Spending Habits Survey. by Dewbakuk</title>
		<link>http://blog.ironagenda.com/2009/12/25/results-from-the-gamer-spending-habits-survey/comment-page-1/#comment-655</link>
		<dc:creator>Dewbakuk</dc:creator>
		<pubDate>Fri, 25 Dec 2009 22:21:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=15023#comment-655</guid>
		<description>I&#039;d agree with your results for the most part. I&#039;d love to see a comparison between this and the same survey taken 3 years ago. I know I certainly spent a lot more then.</description>
		<content:encoded><![CDATA[<p>I&#8217;d agree with your results for the most part. I&#8217;d love to see a comparison between this and the same survey taken 3 years ago. I know I certainly spent a lot more then.</p>
]]></content:encoded>
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		<title>Comment on Results from the Gamer Spending Habits Survey. by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/12/25/results-from-the-gamer-spending-habits-survey/comment-page-1/#comment-654</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Fri, 25 Dec 2009 18:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=15023#comment-654</guid>
		<description>whoa, these trends definitely don&#039;t reflect Aslian Kheog.  ;)</description>
		<content:encoded><![CDATA[<p>whoa, these trends definitely don&#8217;t reflect Aslian Kheog.  ;)</p>
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		<title>Comment on P3 CORE TECHNIQUES: Modeling &amp; Painting Vol: 1 by Feeple</title>
		<link>http://blog.ironagenda.com/2009/12/14/p3-core-techniques-modeling-painting-vol-1/comment-page-1/#comment-632</link>
		<dc:creator>Feeple</dc:creator>
		<pubDate>Tue, 15 Dec 2009 16:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14867#comment-632</guid>
		<description>ALL HAIL RON THE UNBLINKING</description>
		<content:encoded><![CDATA[<p>ALL HAIL RON THE UNBLINKING</p>
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		<title>Comment on Gamer spending habits survey extended! by Iskandar</title>
		<link>http://blog.ironagenda.com/2009/12/08/gamer-spending-habits-survey-extended/comment-page-1/#comment-625</link>
		<dc:creator>Iskandar</dc:creator>
		<pubDate>Fri, 11 Dec 2009 21:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14460#comment-625</guid>
		<description>I&#039;m looking to do it early next week.  Thanks for your interest!

--Norbert</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking to do it early next week.  Thanks for your interest!</p>
<p>&#8211;Norbert</p>
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		<title>Comment on Gamer spending habits survey extended! by RabiTampa</title>
		<link>http://blog.ironagenda.com/2009/12/08/gamer-spending-habits-survey-extended/comment-page-1/#comment-623</link>
		<dc:creator>RabiTampa</dc:creator>
		<pubDate>Fri, 11 Dec 2009 17:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14460#comment-623</guid>
		<description>when will you be posting the results? I&#039;m a sucker for data of any type.</description>
		<content:encoded><![CDATA[<p>when will you be posting the results? I&#8217;m a sucker for data of any type.</p>
]]></content:encoded>
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		<title>Comment on Motherland Modeling: Fight Club First Post! by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/comment-page-1/#comment-622</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Fri, 11 Dec 2009 12:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/#comment-622</guid>
		<description>If I didn&#039;t already start the Green n Gold on the few Khador models I have painted I&#039;d be tempted to steal your color scheme Flanzer.</description>
		<content:encoded><![CDATA[<p>If I didn&#8217;t already start the Green n Gold on the few Khador models I have painted I&#8217;d be tempted to steal your color scheme Flanzer.</p>
]]></content:encoded>
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		<title>Comment on Motherland Modeling: Fight Club First Post! by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/comment-page-1/#comment-621</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Fri, 11 Dec 2009 12:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/#comment-621</guid>
		<description>I like the white armour for Khador models - though I imagine it&#039;d be a problem seeing your allies in a snowtorm :)</description>
		<content:encoded><![CDATA[<p>I like the white armour for Khador models &#8211; though I imagine it&#8217;d be a problem seeing your allies in a snowtorm :)</p>
]]></content:encoded>
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		<title>Comment on Motherland Modeling: Fight Club First Post! by Neomorte</title>
		<link>http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/comment-page-1/#comment-620</link>
		<dc:creator>Neomorte</dc:creator>
		<pubDate>Fri, 11 Dec 2009 05:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/#comment-620</guid>
		<description>Those don&#039;t look too bad at all, Flanzer.</description>
		<content:encoded><![CDATA[<p>Those don&#8217;t look too bad at all, Flanzer.</p>
]]></content:encoded>
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		<title>Comment on Motherland Modeling: Fight Club First Post! by Z</title>
		<link>http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/comment-page-1/#comment-619</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 11 Dec 2009 05:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/#comment-619</guid>
		<description>Another comment!</description>
		<content:encoded><![CDATA[<p>Another comment!</p>
]]></content:encoded>
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		<title>Comment on Motherland Modeling: Fight Club First Post! by Z</title>
		<link>http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/comment-page-1/#comment-618</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Fri, 11 Dec 2009 05:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/12/10/motherland-modeling-fight-club-first-post/#comment-618</guid>
		<description>Sa-weeeet!</description>
		<content:encoded><![CDATA[<p>Sa-weeeet!</p>
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		<title>Comment on How the world will end by Mark</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-615</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 07 Dec 2009 21:13:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-615</guid>
		<description>It&#039;s cool to hear you picked up Mallifaux. We&#039;re just getting started with it at The Gate but I expect we&#039;ll be having events in no time.</description>
		<content:encoded><![CDATA[<p>It&#8217;s cool to hear you picked up Mallifaux. We&#8217;re just getting started with it at The Gate but I expect we&#8217;ll be having events in no time.</p>
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		<title>Comment on Fight Club: A Wraith&#8217;s Reverie by IA Josh</title>
		<link>http://blog.ironagenda.com/2009/12/05/fight-club-a-wraiths-reverie/comment-page-1/#comment-604</link>
		<dc:creator>IA Josh</dc:creator>
		<pubDate>Sun, 06 Dec 2009 01:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14277#comment-604</guid>
		<description>Thanks.  I think the pictures make it look better than they really are, but I think they&#039;re OK.</description>
		<content:encoded><![CDATA[<p>Thanks.  I think the pictures make it look better than they really are, but I think they&#8217;re OK.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: A Wraith&#8217;s Reverie by Necronomitron</title>
		<link>http://blog.ironagenda.com/2009/12/05/fight-club-a-wraiths-reverie/comment-page-1/#comment-603</link>
		<dc:creator>Necronomitron</dc:creator>
		<pubDate>Sat, 05 Dec 2009 21:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=14277#comment-603</guid>
		<description>I love the color scheme you have going.</description>
		<content:encoded><![CDATA[<p>I love the color scheme you have going.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How the world will end by Josh</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-602</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 02 Dec 2009 22:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-602</guid>
		<description>Glee fucking rocks.</description>
		<content:encoded><![CDATA[<p>Glee fucking rocks.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How the world will end by IA JBFlanz</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-591</link>
		<dc:creator>IA JBFlanz</dc:creator>
		<pubDate>Mon, 23 Nov 2009 22:10:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-591</guid>
		<description>I hope all can enjoy my endless rant. I am thinking about doing a column every week that is about this long and I would love to get feedback from anybody who wants to give it.</description>
		<content:encoded><![CDATA[<p>I hope all can enjoy my endless rant. I am thinking about doing a column every week that is about this long and I would love to get feedback from anybody who wants to give it.</p>
]]></content:encoded>
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		<title>Comment on How the world will end by Deacis</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-590</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Mon, 23 Nov 2009 21:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-590</guid>
		<description>lol, great read!</description>
		<content:encoded><![CDATA[<p>lol, great read!</p>
]]></content:encoded>
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		<title>Comment on How the world will end by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-589</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Mon, 23 Nov 2009 21:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-589</guid>
		<description>Give in to your anger.  ;)</description>
		<content:encoded><![CDATA[<p>Give in to your anger.  ;)</p>
]]></content:encoded>
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		<title>Comment on How the world will end by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-588</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-588</guid>
		<description>Feedback on the sith powers is a bitch aint it.</description>
		<content:encoded><![CDATA[<p>Feedback on the sith powers is a bitch aint it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How the world will end by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-587</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-587</guid>
		<description>If the boards aren&#039;t up in 24 hours and I don&#039;t have the Hordes Mark II beta in hand, I think it&#039;s very possible my heart might just explode.</description>
		<content:encoded><![CDATA[<p>If the boards aren&#8217;t up in 24 hours and I don&#8217;t have the Hordes Mark II beta in hand, I think it&#8217;s very possible my heart might just explode.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How the world will end by Brasidas</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-586</link>
		<dc:creator>Brasidas</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-586</guid>
		<description>Anyone want to lay odds on there *not* being massive drama on the PP boards in about 24 hours?  :)</description>
		<content:encoded><![CDATA[<p>Anyone want to lay odds on there *not* being massive drama on the PP boards in about 24 hours?  :)</p>
]]></content:encoded>
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		<title>Comment on How the world will end by Z</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-585</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-585</guid>
		<description>Heh, a perfect summation of this year. No Vanquisher... the horror... the horror!</description>
		<content:encoded><![CDATA[<p>Heh, a perfect summation of this year. No Vanquisher&#8230; the horror&#8230; the horror!</p>
]]></content:encoded>
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		<title>Comment on I Do Post!  Honest! by Laughing Man</title>
		<link>http://blog.ironagenda.com/2009/11/23/i-do-post-honest/comment-page-1/#comment-584</link>
		<dc:creator>Laughing Man</dc:creator>
		<pubDate>Mon, 23 Nov 2009 19:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13285#comment-584</guid>
		<description>Pictures, sure, but unitwise?  I am currently drooling at the sheer asskickery that the Cinerators promise.  :D</description>
		<content:encoded><![CDATA[<p>Pictures, sure, but unitwise?  I am currently drooling at the sheer asskickery that the Cinerators promise.  :D</p>
]]></content:encoded>
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		<title>Comment on How the world will end by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-583</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Mon, 23 Nov 2009 19:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-583</guid>
		<description>Well said sir... I liked the Beaver too.</description>
		<content:encoded><![CDATA[<p>Well said sir&#8230; I liked the Beaver too.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How the world will end by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/11/23/how-the-world-will-end/comment-page-1/#comment-582</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Mon, 23 Nov 2009 18:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13310#comment-582</guid>
		<description>&quot;So for god sakes, as a community, lets be constructive and not give the finger to authority.&quot;

Well said, sir.</description>
		<content:encoded><![CDATA[<p>&#8220;So for god sakes, as a community, lets be constructive and not give the finger to authority.&#8221;</p>
<p>Well said, sir.</p>
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		<title>Comment on I Do Post!  Honest! by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/11/23/i-do-post-honest/comment-page-1/#comment-581</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Mon, 23 Nov 2009 11:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=13285#comment-581</guid>
		<description>I&#039;m hanging for Menite previews too. We&#039;ve seen new warcasters and units for Cygnar and Khador, we&#039;ve seen the art for the new Cryx caster, but we&#039;re still in the dark re: Menoth. Bah.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hanging for Menite previews too. We&#8217;ve seen new warcasters and units for Cygnar and Khador, we&#8217;ve seen the art for the new Cryx caster, but we&#8217;re still in the dark re: Menoth. Bah.</p>
]]></content:encoded>
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		<title>Comment on Unseen artwork revealed on the new Templecon 2010 t-shirt design. by Jon (Iron Twitch)</title>
		<link>http://blog.ironagenda.com/2009/11/18/unseen-artwork-revealed-on-the-new-templecon-2010-t-shirt-design/comment-page-1/#comment-580</link>
		<dc:creator>Jon (Iron Twitch)</dc:creator>
		<pubDate>Sat, 21 Nov 2009 18:26:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12922#comment-580</guid>
		<description>lol, actually I think it&#039;s been confirmed on the forums as Lich Lord Venethrax, the head of draconian research or somesuch.  If the forums were up, I&#039;d get you a link....no such luck.</description>
		<content:encoded><![CDATA[<p>lol, actually I think it&#8217;s been confirmed on the forums as Lich Lord Venethrax, the head of draconian research or somesuch.  If the forums were up, I&#8217;d get you a link&#8230;.no such luck.</p>
]]></content:encoded>
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		<title>Comment on Unseen artwork revealed on the new Templecon 2010 t-shirt design. by IA Dave</title>
		<link>http://blog.ironagenda.com/2009/11/18/unseen-artwork-revealed-on-the-new-templecon-2010-t-shirt-design/comment-page-1/#comment-579</link>
		<dc:creator>IA Dave</dc:creator>
		<pubDate>Thu, 19 Nov 2009 17:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12922#comment-579</guid>
		<description>Mr. McLichington III

Z got one of the PP&#039;s (PP_Will?) to confirm is name though:  Mr. Shiny Britches of Iron Shanks.  </description>
		<content:encoded><![CDATA[<p>Mr. McLichington III</p>
<p>Z got one of the PP&#8217;s (PP_Will?) to confirm is name though:  Mr. Shiny Britches of Iron Shanks.</p>
]]></content:encoded>
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	<item>
		<title>Comment on The End is Near by Marcusse</title>
		<link>http://blog.ironagenda.com/2009/11/17/the-end-is-near/comment-page-1/#comment-578</link>
		<dc:creator>Marcusse</dc:creator>
		<pubDate>Tue, 17 Nov 2009 07:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/17/the-end-is-near/#comment-578</guid>
		<description>?Huh what you mean by that?

Any links to that claim?</description>
		<content:encoded><![CDATA[<p>?Huh what you mean by that?</p>
<p>Any links to that claim?</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Optimism/Pessimism by Stunami</title>
		<link>http://blog.ironagenda.com/2009/11/14/fight-club-knights-of-mars-optimismpessimism/comment-page-1/#comment-576</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Sun, 15 Nov 2009 03:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12487#comment-576</guid>
		<description>I&#039;ll try to get some better pics of the Bastions soon.  I&#039;m hoping the Allegiant will be as much as a deterrent as I&#039;ve seen him before.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll try to get some better pics of the Bastions soon.  I&#8217;m hoping the Allegiant will be as much as a deterrent as I&#8217;ve seen him before.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Optimism/Pessimism by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/11/14/fight-club-knights-of-mars-optimismpessimism/comment-page-1/#comment-574</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Sat, 14 Nov 2009 15:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12487#comment-574</guid>
		<description>I&#039;ll be interested to hear your findings on the Allegiant in Mk II</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be interested to hear your findings on the Allegiant in Mk II</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: Optimism/Pessimism by Deacis</title>
		<link>http://blog.ironagenda.com/2009/11/14/fight-club-knights-of-mars-optimismpessimism/comment-page-1/#comment-573</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Sat, 14 Nov 2009 09:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12487#comment-573</guid>
		<description>Great work, that book is hilarious btw :) Also, that Bastion looks fantastic! Do you have a bigger picture of it perhaps?</description>
		<content:encoded><![CDATA[<p>Great work, that book is hilarious btw :) Also, that Bastion looks fantastic! Do you have a bigger picture of it perhaps?</p>
]]></content:encoded>
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		<title>Comment on Whole Lotta Painting Going on&#8230; by Deacis</title>
		<link>http://blog.ironagenda.com/2009/11/12/whole-lotta-painting-going-on/comment-page-1/#comment-572</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Fri, 13 Nov 2009 09:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12016#comment-572</guid>
		<description>Wauw! That&#039;s a whole lot of retribution stuff painted up, nice.</description>
		<content:encoded><![CDATA[<p>Wauw! That&#8217;s a whole lot of retribution stuff painted up, nice.</p>
]]></content:encoded>
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		<title>Comment on Whole Lotta Painting Going on&#8230; by Von</title>
		<link>http://blog.ironagenda.com/2009/11/12/whole-lotta-painting-going-on/comment-page-1/#comment-571</link>
		<dc:creator>Von</dc:creator>
		<pubDate>Fri, 13 Nov 2009 07:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=12016#comment-571</guid>
		<description>They look pretty sweet, especially the Hydra.  Unlike most of the versions I&#039;ve seen, yours doesn&#039;t look boring - well done for choosing the two-colour scheme, it does the model a great many favours.  One thing I might suggest is to play about with your lighting and background in the photographs: there are some very strong shadows there which, while very dramatic, make it hard to see parts of some models (like Aiyana&#039;s face).</description>
		<content:encoded><![CDATA[<p>They look pretty sweet, especially the Hydra.  Unlike most of the versions I&#8217;ve seen, yours doesn&#8217;t look boring &#8211; well done for choosing the two-colour scheme, it does the model a great many favours.  One thing I might suggest is to play about with your lighting and background in the photographs: there are some very strong shadows there which, while very dramatic, make it hard to see parts of some models (like Aiyana&#8217;s face).</p>
]]></content:encoded>
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		<title>Comment on The story so far&#8230; by Stunami</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-570</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Wed, 11 Nov 2009 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-570</guid>
		<description>I did publish the Old Man.  Check out http://blog.ironagenda.com/2009/10/07/fight-club-knights-of-mars-preview/</description>
		<content:encoded><![CDATA[<p>I did publish the Old Man.  Check out <a href="http://blog.ironagenda.com/2009/10/07/fight-club-knights-of-mars-preview/" rel="nofollow">http://blog.ironagenda.com/2009/10/07/fight-club-knights-of-mars-preview/</a></p>
]]></content:encoded>
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		<title>Comment on The story so far&#8230; by IA Dave</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-568</link>
		<dc:creator>IA Dave</dc:creator>
		<pubDate>Wed, 11 Nov 2009 07:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-568</guid>
		<description>Casters are a good place to start!</description>
		<content:encoded><![CDATA[<p>Casters are a good place to start!</p>
]]></content:encoded>
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		<title>Comment on The story so far&#8230; by Stunami</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-557</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Thu, 05 Nov 2009 04:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-557</guid>
		<description>Is there anything in particular I can shoot for you all?  Getting everything crammed in was starting to be difficult. :D</description>
		<content:encoded><![CDATA[<p>Is there anything in particular I can shoot for you all?  Getting everything crammed in was starting to be difficult. :D</p>
]]></content:encoded>
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		<title>Comment on The story so far&#8230; by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-556</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 04 Nov 2009 13:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-556</guid>
		<description>Yeah we need larger pics.</description>
		<content:encoded><![CDATA[<p>Yeah we need larger pics.</p>
]]></content:encoded>
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	<item>
		<title>Comment on The story so far&#8230; by Deacis</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-555</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Wed, 04 Nov 2009 08:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-555</guid>
		<description>Fantastic! Do you have bigger pics?</description>
		<content:encoded><![CDATA[<p>Fantastic! Do you have bigger pics?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The story so far&#8230; by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/11/03/the-story-so-far/comment-page-1/#comment-553</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 04 Nov 2009 04:23:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/11/03/the-story-so-far/#comment-553</guid>
		<description>(*two thumbs up*)</description>
		<content:encoded><![CDATA[<p>(*two thumbs up*)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Grim Angus by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/28/fight-club-grim-angus/comment-page-1/#comment-533</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 28 Oct 2009 23:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11397#comment-533</guid>
		<description>My favourite Trollkin warlock by far :)</description>
		<content:encoded><![CDATA[<p>My favourite Trollkin warlock by far :)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: I need a Hero by Stunami</title>
		<link>http://blog.ironagenda.com/2009/10/26/fight-club-i-need-a-hero/comment-page-1/#comment-531</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Tue, 27 Oct 2009 03:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11271#comment-531</guid>
		<description>Meh.  I&#039;d allow the conversion.  I mean, we&#039;re still talking about a Fell Caller model.</description>
		<content:encoded><![CDATA[<p>Meh.  I&#8217;d allow the conversion.  I mean, we&#8217;re still talking about a Fell Caller model.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Determining Table Edge Revisited in Mark II by Iskandar</title>
		<link>http://blog.ironagenda.com/2009/10/26/determining-table-edge-revisited-in-mark-ii/comment-page-1/#comment-530</link>
		<dc:creator>Iskandar</dc:creator>
		<pubDate>Mon, 26 Oct 2009 16:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11394#comment-530</guid>
		<description>Interestingly kilvati, the rules as written don&#039;t prohibit that at all.  The same thought crossed my mind, but I figure practically speaking it won&#039;t be exercised often because of how difficult it would be to physically orient yourself around tables that are lined up one after another.  I suppose if you could easily turn the table 90 degrees, it might be exercised.

--Norbert</description>
		<content:encoded><![CDATA[<p>Interestingly kilvati, the rules as written don&#8217;t prohibit that at all.  The same thought crossed my mind, but I figure practically speaking it won&#8217;t be exercised often because of how difficult it would be to physically orient yourself around tables that are lined up one after another.  I suppose if you could easily turn the table 90 degrees, it might be exercised.</p>
<p>&#8211;Norbert</p>
]]></content:encoded>
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	<item>
		<title>Comment on Determining Table Edge Revisited in Mark II by kilvati</title>
		<link>http://blog.ironagenda.com/2009/10/26/determining-table-edge-revisited-in-mark-ii/comment-page-1/#comment-529</link>
		<dc:creator>kilvati</dc:creator>
		<pubDate>Mon, 26 Oct 2009 16:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11394#comment-529</guid>
		<description>I have the feeling this was also already in SR 3. Although when I read the snippet you have posted, I am confused. Are you allowed to pick the east or west sides?</description>
		<content:encoded><![CDATA[<p>I have the feeling this was also already in SR 3. Although when I read the snippet you have posted, I am confused. Are you allowed to pick the east or west sides?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: I need a Hero by Deacis</title>
		<link>http://blog.ironagenda.com/2009/10/26/fight-club-i-need-a-hero/comment-page-1/#comment-528</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Mon, 26 Oct 2009 15:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11271#comment-528</guid>
		<description>Great! Especially the Armour parts are very nice. What&#039;s your recipe for the shoulder plating and the axe head?</description>
		<content:encoded><![CDATA[<p>Great! Especially the Armour parts are very nice. What&#8217;s your recipe for the shoulder plating and the axe head?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Determining Table Edge Revisited in Mark II by Deacis</title>
		<link>http://blog.ironagenda.com/2009/10/26/determining-table-edge-revisited-in-mark-ii/comment-page-1/#comment-527</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Mon, 26 Oct 2009 15:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11394#comment-527</guid>
		<description>1 roll to rule them all</description>
		<content:encoded><![CDATA[<p>1 roll to rule them all</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Prime, Primal and Primer by n0valoco</title>
		<link>http://blog.ironagenda.com/2009/10/22/prime-primal-and-primer/comment-page-1/#comment-523</link>
		<dc:creator>n0valoco</dc:creator>
		<pubDate>Sun, 25 Oct 2009 21:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11283#comment-523</guid>
		<description>For primer, I tend to go with Dupli-Color automotive primer in either grey or red-brown.  Over the years I&#039;ve used Armory Primer, GW Primer, Testor&#039;s Primer and have found Dupli-Color the best.  I&#039;ll give P3 primer a try when I run out of the Dupli.</description>
		<content:encoded><![CDATA[<p>For primer, I tend to go with Dupli-Color automotive primer in either grey or red-brown.  Over the years I&#8217;ve used Armory Primer, GW Primer, Testor&#8217;s Primer and have found Dupli-Color the best.  I&#8217;ll give P3 primer a try when I run out of the Dupli.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars: F&#8217;ing Metal by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/24/fight-club-knights-of-mars-fing-metal/comment-page-1/#comment-521</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Sat, 24 Oct 2009 10:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11324#comment-521</guid>
		<description>You&#039;re a step up on me! My Reclaimer&#039;s still untouched after sitting in my box for over 6 months</description>
		<content:encoded><![CDATA[<p>You&#8217;re a step up on me! My Reclaimer&#8217;s still untouched after sitting in my box for over 6 months</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Knights of Mars: Bigger Brother by Stunami</title>
		<link>http://blog.ironagenda.com/2009/10/23/fight-club-knights-of-mars-bigger-brother/comment-page-1/#comment-520</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Sat, 24 Oct 2009 02:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11290#comment-520</guid>
		<description>Me, too, gday.  I love the fluff on them.

Vader: Mulg can beat them only if he gets to reach them.  &gt;:)</description>
		<content:encoded><![CDATA[<p>Me, too, gday.  I love the fluff on them.</p>
<p>Vader: Mulg can beat them only if he gets to reach them.  &gt;:)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Prime, Primal and Primer by Spook</title>
		<link>http://blog.ironagenda.com/2009/10/22/prime-primal-and-primer/comment-page-1/#comment-517</link>
		<dc:creator>Spook</dc:creator>
		<pubDate>Fri, 23 Oct 2009 21:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11283#comment-517</guid>
		<description>Good article.  Thanks for mentioning the issue of the primer chipping - I&#039;ve had a problem sometimes with it chipping off like a candy shell and I get so frustrated trying to cover it up.  I&#039;ll give P3 a try and see how it goes.

I don&#039;t know what Penguin means by &quot;you&#039;re using it wrong&quot;.  It&#039;s primer, not rocket science, the instructions are on the can.</description>
		<content:encoded><![CDATA[<p>Good article.  Thanks for mentioning the issue of the primer chipping &#8211; I&#8217;ve had a problem sometimes with it chipping off like a candy shell and I get so frustrated trying to cover it up.  I&#8217;ll give P3 a try and see how it goes.</p>
<p>I don&#8217;t know what Penguin means by &#8220;you&#8217;re using it wrong&#8221;.  It&#8217;s primer, not rocket science, the instructions are on the can.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Knights of Mars: Bigger Brother by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/10/23/fight-club-knights-of-mars-bigger-brother/comment-page-1/#comment-516</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Fri, 23 Oct 2009 17:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11290#comment-516</guid>
		<description>Wow!  Those are damn fine looking jacks Stu.  Nice work.  Mulg looks forward to smashing them.  ;)</description>
		<content:encoded><![CDATA[<p>Wow!  Those are damn fine looking jacks Stu.  Nice work.  Mulg looks forward to smashing them.  ;)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Knights of Mars: Bigger Brother by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/23/fight-club-knights-of-mars-bigger-brother/comment-page-1/#comment-514</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Fri, 23 Oct 2009 11:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11290#comment-514</guid>
		<description>The Reckoner is/was my favourite heavy under Mk I, I don&#039;t care what anyone says ;) And BoV is perfect for Seccy. Have fun arcing Ashes to Ashes!</description>
		<content:encoded><![CDATA[<p>The Reckoner is/was my favourite heavy under Mk I, I don&#8217;t care what anyone says ;) And BoV is perfect for Seccy. Have fun arcing Ashes to Ashes!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Prime, Primal and Primer by Penguin</title>
		<link>http://blog.ironagenda.com/2009/10/22/prime-primal-and-primer/comment-page-1/#comment-513</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Fri, 23 Oct 2009 07:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11283#comment-513</guid>
		<description>If the GW primer is coming out that thick you&#039;re using it wrong or have a bad batch. It doesn&#039;t obscure detail unless you try to make it do so. Learn to use the primer better maybe?</description>
		<content:encoded><![CDATA[<p>If the GW primer is coming out that thick you&#8217;re using it wrong or have a bad batch. It doesn&#8217;t obscure detail unless you try to make it do so. Learn to use the primer better maybe?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Prime, Primal and Primer by Deacis</title>
		<link>http://blog.ironagenda.com/2009/10/22/prime-primal-and-primer/comment-page-1/#comment-512</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Fri, 23 Oct 2009 07:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11283#comment-512</guid>
		<description>Nice interview! You&#039;ve convinced me to give the P3 primer a try :)</description>
		<content:encoded><![CDATA[<p>Nice interview! You&#8217;ve convinced me to give the P3 primer a try :)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Mulg the Ancient by Stomphoof</title>
		<link>http://blog.ironagenda.com/2009/10/21/fight-club-mulg-the-ancient/comment-page-1/#comment-509</link>
		<dc:creator>Stomphoof</dc:creator>
		<pubDate>Thu, 22 Oct 2009 00:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11081#comment-509</guid>
		<description>He is giving all of us the Finger.  Such an ANGRY Troll.  I dig it.</description>
		<content:encoded><![CDATA[<p>He is giving all of us the Finger.  Such an ANGRY Troll.  I dig it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Mulg the Ancient by kilvati</title>
		<link>http://blog.ironagenda.com/2009/10/21/fight-club-mulg-the-ancient/comment-page-1/#comment-508</link>
		<dc:creator>kilvati</dc:creator>
		<pubDate>Wed, 21 Oct 2009 20:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11081#comment-508</guid>
		<description>Two thumbs up for your productivity</description>
		<content:encoded><![CDATA[<p>Two thumbs up for your productivity</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Mulg the Ancient by kilvati</title>
		<link>http://blog.ironagenda.com/2009/10/21/fight-club-mulg-the-ancient/comment-page-1/#comment-507</link>
		<dc:creator>kilvati</dc:creator>
		<pubDate>Wed, 21 Oct 2009 20:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11081#comment-507</guid>
		<description>Two thumbs up for your productivity!</description>
		<content:encoded><![CDATA[<p>Two thumbs up for your productivity!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by doug</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-506</link>
		<dc:creator>doug</dc:creator>
		<pubDate>Wed, 21 Oct 2009 08:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-506</guid>
		<description>looks great, looking forward to seeing the rest of this project.</description>
		<content:encoded><![CDATA[<p>looks great, looking forward to seeing the rest of this project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KARNNNN! by Icebreaker</title>
		<link>http://blog.ironagenda.com/2009/07/14/karnnnn/comment-page-1/#comment-505</link>
		<dc:creator>Icebreaker</dc:creator>
		<pubDate>Tue, 20 Oct 2009 18:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=6573#comment-505</guid>
		<description>Hyper senses : You forgot to mention that you can also turn around when someone enters your melee range negating their backstrike bonus. 

Guided strike : on a average roll this skill is useless, even on a very good roll this skills dosnt become very fury efficient.

Fatewalker : This skill is most effiecient when used by a warlock because it allows him actions and speed at the same time. Mordikaar can move and shoot and then move again. 

basicly the only reason I take molik karn is that he has a speed 6. All other stuff I can easily live without.</description>
		<content:encoded><![CDATA[<p>Hyper senses : You forgot to mention that you can also turn around when someone enters your melee range negating their backstrike bonus. </p>
<p>Guided strike : on a average roll this skill is useless, even on a very good roll this skills dosnt become very fury efficient.</p>
<p>Fatewalker : This skill is most effiecient when used by a warlock because it allows him actions and speed at the same time. Mordikaar can move and shoot and then move again. </p>
<p>basicly the only reason I take molik karn is that he has a speed 6. All other stuff I can easily live without.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Earthborn Dire Troll by Deacis</title>
		<link>http://blog.ironagenda.com/2009/10/19/fight-club-earthborn-dire-troll/comment-page-1/#comment-504</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Mon, 19 Oct 2009 21:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11015#comment-504</guid>
		<description>I don&#039;t think it&#039;s as good as your Impaler, Axer and Doomshaper. Looks a bit more rushed in comparison to the other 3 models.

Nevertheless, I like it! Good work.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think it&#8217;s as good as your Impaler, Axer and Doomshaper. Looks a bit more rushed in comparison to the other 3 models.</p>
<p>Nevertheless, I like it! Good work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Earthborn Dire Troll by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/10/19/fight-club-earthborn-dire-troll/comment-page-1/#comment-503</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Mon, 19 Oct 2009 17:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=11015#comment-503</guid>
		<description>Hey... if your looking to dig at me you painted that there jack the wrong color my friend... Green n Gold all the way.</description>
		<content:encoded><![CDATA[<p>Hey&#8230; if your looking to dig at me you painted that there jack the wrong color my friend&#8230; Green n Gold all the way.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Trollblood Impaler by Deacis</title>
		<link>http://blog.ironagenda.com/2009/10/17/fight-club-trollblood-impaler/comment-page-1/#comment-501</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Sun, 18 Oct 2009 10:53:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10983#comment-501</guid>
		<description>Very nice, washes for the win! Kewl quiver yah.</description>
		<content:encoded><![CDATA[<p>Very nice, washes for the win! Kewl quiver yah.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Trollblood Impaler by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/17/fight-club-trollblood-impaler/comment-page-1/#comment-500</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Sat, 17 Oct 2009 15:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10983#comment-500</guid>
		<description>Great job, I especially like the cowhide on the quiver</description>
		<content:encoded><![CDATA[<p>Great job, I especially like the cowhide on the quiver</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Trollblood Axer by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/15/fight-club-trollblood-axer/comment-page-1/#comment-498</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Thu, 15 Oct 2009 21:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10966#comment-498</guid>
		<description>Assorted armour washes FTW!</description>
		<content:encoded><![CDATA[<p>Assorted armour washes FTW!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Trollblood Axer by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/10/15/fight-club-trollblood-axer/comment-page-1/#comment-497</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Thu, 15 Oct 2009 20:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10966#comment-497</guid>
		<description>Nope.  It&#039;s just bright bronze and bolt gun metal bases with different washes to make the armor look dinged up and dirty.</description>
		<content:encoded><![CDATA[<p>Nope.  It&#8217;s just bright bronze and bolt gun metal bases with different washes to make the armor look dinged up and dirty.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Trollblood Axer by Josh</title>
		<link>http://blog.ironagenda.com/2009/10/15/fight-club-trollblood-axer/comment-page-1/#comment-496</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 15 Oct 2009 19:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10966#comment-496</guid>
		<description>Does he have some color change paint on his armor?</description>
		<content:encoded><![CDATA[<p>Does he have some color change paint on his armor?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by Laughing Man</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-480</link>
		<dc:creator>Laughing Man</dc:creator>
		<pubDate>Wed, 14 Oct 2009 16:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-480</guid>
		<description>Josh:  It&#039;s Vader we&#039;re talking about.  We can&#039;t be THAT worried.  ;)

I kid.  We&#039;re screwed.</description>
		<content:encoded><![CDATA[<p>Josh:  It&#8217;s Vader we&#8217;re talking about.  We can&#8217;t be THAT worried.  ;)</p>
<p>I kid.  We&#8217;re screwed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by Josh</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-477</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Tue, 13 Oct 2009 18:47:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-477</guid>
		<description>Wow, he looks pretty boss.  If he plays as well as he looks the rest of the club is in some trouble!</description>
		<content:encoded><![CDATA[<p>Wow, he looks pretty boss.  If he plays as well as he looks the rest of the club is in some trouble!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by IA Dave</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-476</link>
		<dc:creator>IA Dave</dc:creator>
		<pubDate>Tue, 13 Oct 2009 18:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-476</guid>
		<description>/poof!</description>
		<content:encoded><![CDATA[<p>/poof!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-475</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Tue, 13 Oct 2009 18:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-475</guid>
		<description>Let me work on that and see what I can do.  (In other words, let me call IA Dave) ;)</description>
		<content:encoded><![CDATA[<p>Let me work on that and see what I can do.  (In other words, let me call IA Dave) ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Epic Doomshaper by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/10/13/fight-club-epic-doomshaper/comment-page-1/#comment-474</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Tue, 13 Oct 2009 17:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=10841#comment-474</guid>
		<description>I want bigger pictures... can&#039;t tell all the cool details.  ;)</description>
		<content:encoded><![CDATA[<p>I want bigger pictures&#8230; can&#8217;t tell all the cool details.  ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Retribution Lights are DONE! + Flashpoint &amp; Podcast&#8230; by Stunami</title>
		<link>http://blog.ironagenda.com/2009/10/08/retribution-lights-are-done-flashpoint-podcast/comment-page-1/#comment-466</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Fri, 09 Oct 2009 19:59:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/10/08/retribution-lights-are-done-flashpoint-podcast/#comment-466</guid>
		<description>Believe me, Jason, I wish I could buy them in big cans.  I wouldn&#039;t even mind if the price stayed proportional (well, I wouldn&#039;t mind much.)  Their sealant is not only the best quality I&#039;ve seen, but it&#039;s also the most weather-tolerant one I&#039;ve seen, too.  Adaptibility and quality mean I&#039;m willing to spend above average.</description>
		<content:encoded><![CDATA[<p>Believe me, Jason, I wish I could buy them in big cans.  I wouldn&#8217;t even mind if the price stayed proportional (well, I wouldn&#8217;t mind much.)  Their sealant is not only the best quality I&#8217;ve seen, but it&#8217;s also the most weather-tolerant one I&#8217;ve seen, too.  Adaptibility and quality mean I&#8217;m willing to spend above average.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: The Gaze by Josh</title>
		<link>http://blog.ironagenda.com/2009/10/07/fight-club-the-gaze/comment-page-1/#comment-463</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 08 Oct 2009 02:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9529#comment-463</guid>
		<description>I have a few models done or nearly done now so I&#039;ll be able to have Lazarus look at more than just the Avatar next time.  :P</description>
		<content:encoded><![CDATA[<p>I have a few models done or nearly done now so I&#8217;ll be able to have Lazarus look at more than just the Avatar next time.  :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: The Gaze by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/10/07/fight-club-the-gaze/comment-page-1/#comment-462</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 07 Oct 2009 23:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9529#comment-462</guid>
		<description>Writing fluff just makes it that much more fun ;)</description>
		<content:encoded><![CDATA[<p>Writing fluff just makes it that much more fun ;)</p>
]]></content:encoded>
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		<title>Comment on Fight Club: The Gaze by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/10/07/fight-club-the-gaze/comment-page-1/#comment-461</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 07 Oct 2009 20:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9529#comment-461</guid>
		<description>Nice work Saulty on both the jack and write up.</description>
		<content:encoded><![CDATA[<p>Nice work Saulty on both the jack and write up.</p>
]]></content:encoded>
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		<title>Comment on Test Color Scheme for Cygnar MKII Project by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/09/27/test-color-scheme-for-cygnar-mkii-project/comment-page-1/#comment-451</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 30 Sep 2009 01:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9942#comment-451</guid>
		<description>Looking good pens.</description>
		<content:encoded><![CDATA[<p>Looking good pens.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Test Color Scheme for Cygnar MKII Project by Pensfan</title>
		<link>http://blog.ironagenda.com/2009/09/27/test-color-scheme-for-cygnar-mkii-project/comment-page-1/#comment-445</link>
		<dc:creator>Pensfan</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9942#comment-445</guid>
		<description>haha... yeah... I chickened out and went with the green/cream I wanted originally.  

I am avoiding using Gold just for you though AK.

;)</description>
		<content:encoded><![CDATA[<p>haha&#8230; yeah&#8230; I chickened out and went with the green/cream I wanted originally.  </p>
<p>I am avoiding using Gold just for you though AK.</p>
<p>;)</p>
]]></content:encoded>
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		<title>Comment on Test Color Scheme for Cygnar MKII Project by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/27/test-color-scheme-for-cygnar-mkii-project/comment-page-1/#comment-444</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Mon, 28 Sep 2009 12:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9942#comment-444</guid>
		<description>Where&#039;s the Purple and Teal... :)

Looks good so far.</description>
		<content:encoded><![CDATA[<p>Where&#8217;s the Purple and Teal&#8230; :)</p>
<p>Looks good so far.</p>
]]></content:encoded>
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		<title>Comment on Start of my MKII Cygnar Painting Project by Pensfan</title>
		<link>http://blog.ironagenda.com/2009/09/27/start-of-my-mkii-cygnar-painting-project/comment-page-1/#comment-443</link>
		<dc:creator>Pensfan</dc:creator>
		<pubDate>Mon, 28 Sep 2009 01:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9924#comment-443</guid>
		<description>Thanks man!  It&#039;s been fun painting and assembling stuff again.  The break was good.  :)</description>
		<content:encoded><![CDATA[<p>Thanks man!  It&#8217;s been fun painting and assembling stuff again.  The break was good.  :)</p>
]]></content:encoded>
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		<title>Comment on Start of my MKII Cygnar Painting Project by Penguin</title>
		<link>http://blog.ironagenda.com/2009/09/27/start-of-my-mkii-cygnar-painting-project/comment-page-1/#comment-442</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Sun, 27 Sep 2009 23:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9924#comment-442</guid>
		<description>Welcome back to the game.</description>
		<content:encoded><![CDATA[<p>Welcome back to the game.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Mk2 Hordes by beatdown</title>
		<link>http://blog.ironagenda.com/2009/09/23/mk2-hordes/comment-page-1/#comment-438</link>
		<dc:creator>beatdown</dc:creator>
		<pubDate>Fri, 25 Sep 2009 07:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/23/mk2-hordes/#comment-438</guid>
		<description>Reading the big boards give me headaches...if a particular army is perceived as powerful they dont just want key components nerfed they want every model in there nerfed....

i hope you make it Z....it will be a good time for sure....there is plenty of booze in Springfield</description>
		<content:encoded><![CDATA[<p>Reading the big boards give me headaches&#8230;if a particular army is perceived as powerful they dont just want key components nerfed they want every model in there nerfed&#8230;.</p>
<p>i hope you make it Z&#8230;.it will be a good time for sure&#8230;.there is plenty of booze in Springfield</p>
]]></content:encoded>
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		<title>Comment on Mk2 Hordes by Deathraven</title>
		<link>http://blog.ironagenda.com/2009/09/23/mk2-hordes/comment-page-1/#comment-436</link>
		<dc:creator>Deathraven</dc:creator>
		<pubDate>Thu, 24 Sep 2009 20:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/23/mk2-hordes/#comment-436</guid>
		<description>I don&#039;t think it&#039;s so much &quot;nerf it because it&#039;s broken&quot; so much as reduce it&#039;s power a little to bring it more inline with the average. Sorscha is a perfect example. She didn&#039;t get nerfed because she&#039;s still a good caster, but she is less powerful than before and more inline with most other casters.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think it&#8217;s so much &#8220;nerf it because it&#8217;s broken&#8221; so much as reduce it&#8217;s power a little to bring it more inline with the average. Sorscha is a perfect example. She didn&#8217;t get nerfed because she&#8217;s still a good caster, but she is less powerful than before and more inline with most other casters.</p>
]]></content:encoded>
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		<title>Comment on Mk2 Hordes by Zee</title>
		<link>http://blog.ironagenda.com/2009/09/23/mk2-hordes/comment-page-1/#comment-435</link>
		<dc:creator>Zee</dc:creator>
		<pubDate>Thu, 24 Sep 2009 19:51:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/23/mk2-hordes/#comment-435</guid>
		<description>Hope to see you there, still working on my Mrs. to let me go.</description>
		<content:encoded><![CDATA[<p>Hope to see you there, still working on my Mrs. to let me go.</p>
]]></content:encoded>
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		<title>Comment on Knights of Mars: Can I marry people with Martian Law? by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/09/21/knights-of-mars-can-i-marry-people-with-martian-law/comment-page-1/#comment-419</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Tue, 22 Sep 2009 03:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9739#comment-419</guid>
		<description>I&#039;ve got a nice big post going up tomorrow with a quick overview of some of the Menoth stuff. The big question for me was what was going to happen with Rhoven. In the end, pending clarification on Negation, I think they may be close to autoinclude against Hordes for me. Time will tell.

Oh, and for the record Daughters will always be hotties for me. I liked them in Mk I, I like them in Mk II, and the models are a lot of fun to paint.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a nice big post going up tomorrow with a quick overview of some of the Menoth stuff. The big question for me was what was going to happen with Rhoven. In the end, pending clarification on Negation, I think they may be close to autoinclude against Hordes for me. Time will tell.</p>
<p>Oh, and for the record Daughters will always be hotties for me. I liked them in Mk I, I like them in Mk II, and the models are a lot of fun to paint.</p>
]]></content:encoded>
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		<title>Comment on E-Krueger done &#8211; working on a retribution light&#8230; by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/comment-page-1/#comment-410</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Thu, 17 Sep 2009 14:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/#comment-410</guid>
		<description>What they said.</description>
		<content:encoded><![CDATA[<p>What they said.</p>
]]></content:encoded>
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	<item>
		<title>Comment on E-Krueger done &#8211; working on a retribution light&#8230; by Stunami</title>
		<link>http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/comment-page-1/#comment-407</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Thu, 17 Sep 2009 06:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/#comment-407</guid>
		<description>Pics or it didn&#039;t happen.</description>
		<content:encoded><![CDATA[<p>Pics or it didn&#8217;t happen.</p>
]]></content:encoded>
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	<item>
		<title>Comment on E-Krueger done &#8211; working on a retribution light&#8230; by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/comment-page-1/#comment-405</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Wed, 16 Sep 2009 17:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/16/e-krueger-done-working-on-a-retribution-light/#comment-405</guid>
		<description>Pics... wanna see pics.</description>
		<content:encoded><![CDATA[<p>Pics&#8230; wanna see pics.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Knights of Mars by Helm</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-knights-of-mars/comment-page-1/#comment-404</link>
		<dc:creator>Helm</dc:creator>
		<pubDate>Wed, 16 Sep 2009 14:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8918#comment-404</guid>
		<description>Suffer not the witch to live.  Cleanse, purge, KILL!</description>
		<content:encoded><![CDATA[<p>Suffer not the witch to live.  Cleanse, purge, KILL!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Assembling more Retribution&#8230; by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/comment-page-1/#comment-398</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Fri, 11 Sep 2009 20:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/#comment-398</guid>
		<description>I look forward to seeing some myself.  Even if they are iJacks :P</description>
		<content:encoded><![CDATA[<p>I look forward to seeing some myself.  Even if they are iJacks :P</p>
]]></content:encoded>
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		<title>Comment on Assembling more Retribution&#8230; by IA Dave</title>
		<link>http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/comment-page-1/#comment-397</link>
		<dc:creator>IA Dave</dc:creator>
		<pubDate>Fri, 11 Sep 2009 20:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/#comment-397</guid>
		<description>As fast as Legalgun paints you won&#039;t have to wait long. :)</description>
		<content:encoded><![CDATA[<p>As fast as Legalgun paints you won&#8217;t have to wait long. :)</p>
]]></content:encoded>
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		<title>Comment on Assembling more Retribution&#8230; by Deacis</title>
		<link>http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/comment-page-1/#comment-396</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Fri, 11 Sep 2009 19:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/11/assembling-more-retribution/#comment-396</guid>
		<description>Looking forward to see some painted retribution!</description>
		<content:encoded><![CDATA[<p>Looking forward to see some painted retribution!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Retribution Cometh&#8230; by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/comment-page-1/#comment-395</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Fri, 11 Sep 2009 17:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/#comment-395</guid>
		<description>Ok that was pretty cool looking.  The iJacks won&#039;t look too bad in that :P</description>
		<content:encoded><![CDATA[<p>Ok that was pretty cool looking.  The iJacks won&#8217;t look too bad in that :P</p>
]]></content:encoded>
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		<title>Comment on The Retribution Cometh&#8230; by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/comment-page-1/#comment-390</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Fri, 11 Sep 2009 02:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/#comment-390</guid>
		<description>It&#039;s a chromatic shifting pigment that changes color as the angle of light striking it is moved.  Take a look at a $20 bill... some of the 20s in the corners shift from a red to a green to a silver.  That&#039;s the same technology and type of pigment but not the specific one Legal Gun will be using.  One of the few benifits of being a paint chemist... you get the left over retains and scraps to share with friends.  I was actually thinking about using the Blue to Red shifing pigment on my Retribution for highlights but changed my mind at the last minute when I decided to keep my scheme a bit simpler and quicker to duplicate... I&#039;m hoping to keep my painted % on my &quot;Angry Elves&quot; higher than my other factions.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a chromatic shifting pigment that changes color as the angle of light striking it is moved.  Take a look at a $20 bill&#8230; some of the 20s in the corners shift from a red to a green to a silver.  That&#8217;s the same technology and type of pigment but not the specific one Legal Gun will be using.  One of the few benifits of being a paint chemist&#8230; you get the left over retains and scraps to share with friends.  I was actually thinking about using the Blue to Red shifing pigment on my Retribution for highlights but changed my mind at the last minute when I decided to keep my scheme a bit simpler and quicker to duplicate&#8230; I&#8217;m hoping to keep my painted % on my &#8220;Angry Elves&#8221; higher than my other factions.</p>
]]></content:encoded>
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		<title>Comment on The Retribution Cometh&#8230; by Legalgun</title>
		<link>http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/comment-page-1/#comment-389</link>
		<dc:creator>Legalgun</dc:creator>
		<pubDate>Thu, 10 Sep 2009 23:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/#comment-389</guid>
		<description>Here is a link to a model painted in it - pic sux, but you get an idea...

http://s475.photobucket.com/albums/rr118/legalgun/Mercenaries/?action=view&amp;current=EEiryss-3.jpg

[IMG]http://i475.photobucket.com/albums/rr118/legalgun/Mercenaries/EEiryss-3.jpg[/IMG]</description>
		<content:encoded><![CDATA[<p>Here is a link to a model painted in it &#8211; pic sux, but you get an idea&#8230;</p>
<p><a href="http://s475.photobucket.com/albums/rr118/legalgun/Mercenaries/?action=view&#038;current=EEiryss-3.jpg" rel="nofollow">http://s475.photobucket.com/albums/rr118/legalgun/Mercenaries/?action=view&#038;current=EEiryss-3.jpg</a></p>
<p>[IMG]http://i475.photobucket.com/albums/rr118/legalgun/Mercenaries/EEiryss-3.jpg[/IMG]</p>
]]></content:encoded>
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		<title>Comment on Fight Club:  In His Flames We Are Purified by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-in-his-flames-we-are-purified/comment-page-1/#comment-388</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Thu, 10 Sep 2009 23:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9342#comment-388</guid>
		<description>May the glorious flames of Menoth ignite the nonbelievers and purge them from this world!</description>
		<content:encoded><![CDATA[<p>May the glorious flames of Menoth ignite the nonbelievers and purge them from this world!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club:  In His Flames We Are Purified by Laughing Man</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-in-his-flames-we-are-purified/comment-page-1/#comment-387</link>
		<dc:creator>Laughing Man</dc:creator>
		<pubDate>Thu, 10 Sep 2009 23:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9342#comment-387</guid>
		<description>Same problem as Harbinger, really:  Big base makes him rather easy to pop from a range.

That, and I&#039;m not a huge fan of his model.  ;)</description>
		<content:encoded><![CDATA[<p>Same problem as Harbinger, really:  Big base makes him rather easy to pop from a range.</p>
<p>That, and I&#8217;m not a huge fan of his model.  ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Retribution Cometh&#8230; by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/comment-page-1/#comment-386</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Thu, 10 Sep 2009 22:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/10/the-retribution-cometh/#comment-386</guid>
		<description>Now sir, that is alot of angry elves.  I wish you the best of luck.

And whats the shimmer paint you speak of?</description>
		<content:encoded><![CDATA[<p>Now sir, that is alot of angry elves.  I wish you the best of luck.</p>
<p>And whats the shimmer paint you speak of?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club:  In His Flames We Are Purified by Deacis</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-in-his-flames-we-are-purified/comment-page-1/#comment-384</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Thu, 10 Sep 2009 12:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9342#comment-384</guid>
		<description>*cough* Reznik *cough*</description>
		<content:encoded><![CDATA[<p>*cough* Reznik *cough*</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Sermon In the Sands by Josh</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-383</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 09 Sep 2009 19:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-383</guid>
		<description>Thanks, all.  Up close, it loses a lot of polish but on the tabletop it looks pretty good IMNSHO.  I was able to attach the head this afternoon so he&#039;s getting closer to completion.</description>
		<content:encoded><![CDATA[<p>Thanks, all.  Up close, it loses a lot of polish but on the tabletop it looks pretty good IMNSHO.  I was able to attach the head this afternoon so he&#8217;s getting closer to completion.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Sermon In the Sands by Neomorte</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-382</link>
		<dc:creator>Neomorte</dc:creator>
		<pubDate>Wed, 09 Sep 2009 17:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-382</guid>
		<description>Dude. Nice Avatar. I look forward to seeing it in person.</description>
		<content:encoded><![CDATA[<p>Dude. Nice Avatar. I look forward to seeing it in person.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fight Club: Sermon In the Sands by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-381</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Wed, 09 Sep 2009 17:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-381</guid>
		<description>I really like the paint scheme Josh... can&#039;t wait to see it in person.</description>
		<content:encoded><![CDATA[<p>I really like the paint scheme Josh&#8230; can&#8217;t wait to see it in person.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Sermon In the Sands by Deacis</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-380</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-380</guid>
		<description>Wauw, it looks amazing already! very striking color scheme.</description>
		<content:encoded><![CDATA[<p>Wauw, it looks amazing already! very striking color scheme.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fight Club: Sermon In the Sands by Josh</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-379</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-379</guid>
		<description>Thanks!  It&#039;s still in progress, but the Avatar should be done relatively soon.</description>
		<content:encoded><![CDATA[<p>Thanks!  It&#8217;s still in progress, but the Avatar should be done relatively soon.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Sermon In the Sands by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/09/09/fight-club-sermon-in-the-sands/comment-page-1/#comment-378</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9313#comment-378</guid>
		<description>Awesome, both the narrative and the paintjob. I approve :P</description>
		<content:encoded><![CDATA[<p>Awesome, both the narrative and the paintjob. I approve :P</p>
]]></content:encoded>
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		<title>Comment on Fight Club &#8211; Actual Cygnar by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-actual-cygnar/comment-page-1/#comment-377</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Wed, 09 Sep 2009 13:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9280#comment-377</guid>
		<description>Ahhhhhhh I see!  Well I wish you the best of luck sir :)

Just make sure to have Stormsmiths, if they still are good under Mk2 :P  Mainly cause lightning is awesome :P</description>
		<content:encoded><![CDATA[<p>Ahhhhhhh I see!  Well I wish you the best of luck sir :)</p>
<p>Just make sure to have Stormsmiths, if they still are good under Mk2 :P  Mainly cause lightning is awesome :P</p>
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		<title>Comment on Fight Club &#8211; Actual Cygnar by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-actual-cygnar/comment-page-1/#comment-376</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Wed, 09 Sep 2009 02:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9280#comment-376</guid>
		<description>In some comunities you could say that about any caster.  I tend to see Caine a lot more from the typical Cygnar player here in St Louis.  Add in the fact that I&#039;ve had the model for years and never used it on the field and Denny is my typical goto Cryx caster and it all worked for me.

Also for the record I have no intention of running the old Haley turtle or to not be agressive with her.  Not saying I won&#039;t use TempBarrier but expect it to be more for the drop in defense and messing with my opponents abilty to charge as I&#039;m moving up field.

As far as Kraye goes, he&#039;s a phenomenal model who really can make jacks shine (at least in MK I he could).  The problem being that I&#039;m using this to have a reason to paint my Cygnar... with him I could easily avoid the units and give myself an easy out.</description>
		<content:encoded><![CDATA[<p>In some comunities you could say that about any caster.  I tend to see Caine a lot more from the typical Cygnar player here in St Louis.  Add in the fact that I&#8217;ve had the model for years and never used it on the field and Denny is my typical goto Cryx caster and it all worked for me.</p>
<p>Also for the record I have no intention of running the old Haley turtle or to not be agressive with her.  Not saying I won&#8217;t use TempBarrier but expect it to be more for the drop in defense and messing with my opponents abilty to charge as I&#8217;m moving up field.</p>
<p>As far as Kraye goes, he&#8217;s a phenomenal model who really can make jacks shine (at least in MK I he could).  The problem being that I&#8217;m using this to have a reason to paint my Cygnar&#8230; with him I could easily avoid the units and give myself an easy out.</p>
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		<title>Comment on Skorne Bloodrunners: Nature&#8217;s Motherfuckers by Josh</title>
		<link>http://blog.ironagenda.com/2009/08/21/skorne-bloodrunners-natures-motherfuckers/comment-page-1/#comment-375</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 09 Sep 2009 01:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8442#comment-375</guid>
		<description>&quot;Engage, Number 1.&quot;

Number 1 was not responsible for engaging the warp drives.  Doy.</description>
		<content:encoded><![CDATA[<p>&#8220;Engage, Number 1.&#8221;</p>
<p>Number 1 was not responsible for engaging the warp drives.  Doy.</p>
]]></content:encoded>
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		<title>Comment on Fight Club &#8211; Actual Cygnar by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-actual-cygnar/comment-page-1/#comment-374</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Wed, 09 Sep 2009 00:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9280#comment-374</guid>
		<description>You could try Kraye.  The guy on the Horse.  I hear he can run some Jacks and whatnot decently.

I personally just think Haley is overused :P lol</description>
		<content:encoded><![CDATA[<p>You could try Kraye.  The guy on the Horse.  I hear he can run some Jacks and whatnot decently.</p>
<p>I personally just think Haley is overused :P lol</p>
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		<title>Comment on Fight Club &#8211; Actual Cygnar by Aslain Kheog</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-actual-cygnar/comment-page-1/#comment-373</link>
		<dc:creator>Aslain Kheog</dc:creator>
		<pubDate>Tue, 08 Sep 2009 21:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9280#comment-373</guid>
		<description>The Darius I picked up awhile back was &quot;Modded&quot; with the helm down, something I didn&#039;t know till I&#039;d comitted to bying it and I&#039;m not looking forward to painting him.... I know kind of a weird reason.  

Seige is partially painted already as I used to run him in my Cygnarish lists alot as well as normal Caine.  Most likly I&#039;ll finish painting them but won&#039;t use them in Fight Club because of what I percieve as &quot;previous&quot; experince.

From what I remember Darius took a beating in the field test as well so I expect he has more of a chance to change between what we&#039;ve seen and the final version.  I like to plan things and I&#039;m guessing Haley will be close to what we saw in the field test document.</description>
		<content:encoded><![CDATA[<p>The Darius I picked up awhile back was &#8220;Modded&#8221; with the helm down, something I didn&#8217;t know till I&#8217;d comitted to bying it and I&#8217;m not looking forward to painting him&#8230;. I know kind of a weird reason.  </p>
<p>Seige is partially painted already as I used to run him in my Cygnarish lists alot as well as normal Caine.  Most likly I&#8217;ll finish painting them but won&#8217;t use them in Fight Club because of what I percieve as &#8220;previous&#8221; experince.</p>
<p>From what I remember Darius took a beating in the field test as well so I expect he has more of a chance to change between what we&#8217;ve seen and the final version.  I like to plan things and I&#8217;m guessing Haley will be close to what we saw in the field test document.</p>
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		<title>Comment on Hexeris List by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/07/hexeris-list/comment-page-1/#comment-372</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Tue, 08 Sep 2009 21:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9258#comment-372</guid>
		<description>While I do not play Skorne I am very interested in their playstyle.  Molik terrifies me also.

I await to hear how this works out for ya :D</description>
		<content:encoded><![CDATA[<p>While I do not play Skorne I am very interested in their playstyle.  Molik terrifies me also.</p>
<p>I await to hear how this works out for ya :D</p>
]]></content:encoded>
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		<title>Comment on Fight Club &#8211; Actual Cygnar by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/08/fight-club-actual-cygnar/comment-page-1/#comment-371</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Tue, 08 Sep 2009 20:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9280#comment-371</guid>
		<description>Why not try Darius or Seige?  :P</description>
		<content:encoded><![CDATA[<p>Why not try Darius or Seige?  :P</p>
]]></content:encoded>
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		<title>Comment on Hexeris List by beatdown</title>
		<link>http://blog.ironagenda.com/2009/09/07/hexeris-list/comment-page-1/#comment-370</link>
		<dc:creator>beatdown</dc:creator>
		<pubDate>Tue, 08 Sep 2009 18:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9258#comment-370</guid>
		<description>@Penguin
As much as i would love to feel molik in every list the fact is that hes too expensive at 500 points for most casters with Makeda being the one caster id field him with. For the price of molik i can pay for both beasts and save the rest of the points for the infantry that most of our casters desperately need.
@Rynth
YES!
@Skism
I FORGOT TO INCLUDE THE EXTOLLER IN MY LIST. Thanks for catching that. I write so fast sometimes i forget a model. 
I agree that the shaman or savage is a better model than the drake. I wanted to try the drake to see if his animus was any use with the venators. It wasnt ever a factor so i will move to one of those two models. I think i might stick with the savage because i think he is a much needed aggressive element.

I appreciate the comments and constructive criticism. If there is any list/model/topic people want to see let me know.
Thanks
beatdown</description>
		<content:encoded><![CDATA[<p>@Penguin<br />
As much as i would love to feel molik in every list the fact is that hes too expensive at 500 points for most casters with Makeda being the one caster id field him with. For the price of molik i can pay for both beasts and save the rest of the points for the infantry that most of our casters desperately need.<br />
@Rynth<br />
YES!<br />
@Skism<br />
I FORGOT TO INCLUDE THE EXTOLLER IN MY LIST. Thanks for catching that. I write so fast sometimes i forget a model.<br />
I agree that the shaman or savage is a better model than the drake. I wanted to try the drake to see if his animus was any use with the venators. It wasnt ever a factor so i will move to one of those two models. I think i might stick with the savage because i think he is a much needed aggressive element.</p>
<p>I appreciate the comments and constructive criticism. If there is any list/model/topic people want to see let me know.<br />
Thanks<br />
beatdown</p>
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		<title>Comment on Hexeris List by Skism</title>
		<link>http://blog.ironagenda.com/2009/09/07/hexeris-list/comment-page-1/#comment-369</link>
		<dc:creator>Skism</dc:creator>
		<pubDate>Tue, 08 Sep 2009 13:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9258#comment-369</guid>
		<description>I&#039;ve had good success with a similar Hexeris list.
In mine I only have 8 Venators, added an Extoller Soulward and swapped the Drake for a Shaman.
The soulward adds a lot of versatility to the venators and helps vs incorporeals. 
The Shaman is more aggressive than the Drake, can drop another Krea animus(at low DEF targets), helps against incorporeals/Vilmon, and debuffs big threat attackers(especially when he gets the Ghost Sight.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had good success with a similar Hexeris list.<br />
In mine I only have 8 Venators, added an Extoller Soulward and swapped the Drake for a Shaman.<br />
The soulward adds a lot of versatility to the venators and helps vs incorporeals.<br />
The Shaman is more aggressive than the Drake, can drop another Krea animus(at low DEF targets), helps against incorporeals/Vilmon, and debuffs big threat attackers(especially when he gets the Ghost Sight.</p>
]]></content:encoded>
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		<title>Comment on Hexeris List by Rynth</title>
		<link>http://blog.ironagenda.com/2009/09/07/hexeris-list/comment-page-1/#comment-368</link>
		<dc:creator>Rynth</dc:creator>
		<pubDate>Tue, 08 Sep 2009 13:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9258#comment-368</guid>
		<description>Molik is way expensive at 500 points. He can be made to work, but(IMO) too often at the cost of too much of the army.</description>
		<content:encoded><![CDATA[<p>Molik is way expensive at 500 points. He can be made to work, but(IMO) too often at the cost of too much of the army.</p>
]]></content:encoded>
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		<title>Comment on Hexeris List by Penguin</title>
		<link>http://blog.ironagenda.com/2009/09/07/hexeris-list/comment-page-1/#comment-367</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Tue, 08 Sep 2009 08:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=9258#comment-367</guid>
		<description>No Molik? While he doesn&#039;t have AD, you can use his animus to make him have a fake AD, which you can then use on Hexeris to do exactly the same thing.</description>
		<content:encoded><![CDATA[<p>No Molik? While he doesn&#8217;t have AD, you can use his animus to make him have a fake AD, which you can then use on Hexeris to do exactly the same thing.</p>
]]></content:encoded>
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		<title>Comment on The Leader of the Force by PhenomMonkee</title>
		<link>http://blog.ironagenda.com/2009/09/06/the-leader-of-the-force/comment-page-1/#comment-365</link>
		<dc:creator>PhenomMonkee</dc:creator>
		<pubDate>Mon, 07 Sep 2009 13:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8976#comment-365</guid>
		<description>Skorne does have denial, but not in the same way that Deneghra does. And I am pretty sure that I am sticking with her over eDenny, but nothing has been really set in stone yet, but I am about 90% sure.</description>
		<content:encoded><![CDATA[<p>Skorne does have denial, but not in the same way that Deneghra does. And I am pretty sure that I am sticking with her over eDenny, but nothing has been really set in stone yet, but I am about 90% sure.</p>
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		<title>Comment on The Leader of the Force by The_Handler</title>
		<link>http://blog.ironagenda.com/2009/09/06/the-leader-of-the-force/comment-page-1/#comment-364</link>
		<dc:creator>The_Handler</dc:creator>
		<pubDate>Mon, 07 Sep 2009 13:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8976#comment-364</guid>
		<description>I think the War*itch... I mean Warwitch is a good choice to start out with. I applaud Monkee for admitting that she is out of his comfort zone. Playing against her and playing with her are two totally different things and I&#039;m sure Monkee will get a handle for Denny. 

Great job Monkee! :)</description>
		<content:encoded><![CDATA[<p>I think the War*itch&#8230; I mean Warwitch is a good choice to start out with. I applaud Monkee for admitting that she is out of his comfort zone. Playing against her and playing with her are two totally different things and I&#8217;m sure Monkee will get a handle for Denny. </p>
<p>Great job Monkee! :)</p>
]]></content:encoded>
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		<title>Comment on The Leader of the Force by Geist</title>
		<link>http://blog.ironagenda.com/2009/09/06/the-leader-of-the-force/comment-page-1/#comment-363</link>
		<dc:creator>Geist</dc:creator>
		<pubDate>Mon, 07 Sep 2009 05:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8976#comment-363</guid>
		<description>I have like 6 or 7 nightwreches.. dont know HOW i ever got so many..

If your wanting any to use let me know and we can work something out as god knows i dont need so many lol :)</description>
		<content:encoded><![CDATA[<p>I have like 6 or 7 nightwreches.. dont know HOW i ever got so many..</p>
<p>If your wanting any to use let me know and we can work something out as god knows i dont need so many lol :)</p>
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		<title>Comment on MkII &amp; Warmachine Weekend by Beatdown</title>
		<link>http://blog.ironagenda.com/2009/09/06/9124/comment-page-1/#comment-362</link>
		<dc:creator>Beatdown</dc:creator>
		<pubDate>Mon, 07 Sep 2009 03:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/06/9124/#comment-362</guid>
		<description>I haven&#039;t really looked anything from mk2. I figured I&#039;d buy one off of someone trying to get a retribution army</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t really looked anything from mk2. I figured I&#8217;d buy one off of someone trying to get a retribution army</p>
]]></content:encoded>
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		<title>Comment on MkII &amp; Warmachine Weekend by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/06/9124/comment-page-1/#comment-361</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Mon, 07 Sep 2009 03:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2009/09/06/9124/#comment-361</guid>
		<description>I am looking for a decent WM faction come Mk2.  I was thinking Menoth once I get my Trolls up to snuff :)</description>
		<content:encoded><![CDATA[<p>I am looking for a decent WM faction come Mk2.  I was thinking Menoth once I get my Trolls up to snuff :)</p>
]]></content:encoded>
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		<title>Comment on The Leader of the Force by IA JBFlanz</title>
		<link>http://blog.ironagenda.com/2009/09/06/the-leader-of-the-force/comment-page-1/#comment-360</link>
		<dc:creator>IA JBFlanz</dc:creator>
		<pubDate>Sun, 06 Sep 2009 23:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8976#comment-360</guid>
		<description>Skorne has lots of denial...just sayin...not eDenny?</description>
		<content:encoded><![CDATA[<p>Skorne has lots of denial&#8230;just sayin&#8230;not eDenny?</p>
]]></content:encoded>
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		<title>Comment on In The Beginning&#8230; by The_Handler</title>
		<link>http://blog.ironagenda.com/2009/09/01/in-the-beginning/comment-page-1/#comment-359</link>
		<dc:creator>The_Handler</dc:creator>
		<pubDate>Sun, 06 Sep 2009 04:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8865#comment-359</guid>
		<description>I will be supporting Monkee throughout all of Fight Club! 

GO MONKEE! :)</description>
		<content:encoded><![CDATA[<p>I will be supporting Monkee throughout all of Fight Club! </p>
<p>GO MONKEE! :)</p>
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		<title>Comment on Fight Club: For the Kriels by IA JBFlanz</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-for-the-kriels/comment-page-1/#comment-358</link>
		<dc:creator>IA JBFlanz</dc:creator>
		<pubDate>Fri, 04 Sep 2009 06:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8874#comment-358</guid>
		<description>That is why you just kill hte Hero and you don&#039;t get hit. He will only have like 2 wounds in MK2 so it will be easy.</description>
		<content:encoded><![CDATA[<p>That is why you just kill hte Hero and you don&#8217;t get hit. He will only have like 2 wounds in MK2 so it will be easy.</p>
]]></content:encoded>
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		<title>Comment on Fight Club: For the Kriels by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-for-the-kriels/comment-page-1/#comment-357</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Fri, 04 Sep 2009 05:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8874#comment-357</guid>
		<description>Oh no, you count too Clayton.  But who can pass up a chance to take a shot at Z&#039;s size?  ;)</description>
		<content:encoded><![CDATA[<p>Oh no, you count too Clayton.  But who can pass up a chance to take a shot at Z&#8217;s size?  ;)</p>
]]></content:encoded>
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		<title>Comment on Fight Club: For the Kriels by Clayton</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-for-the-kriels/comment-page-1/#comment-355</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Thu, 03 Sep 2009 22:44:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8874#comment-355</guid>
		<description>Oh I don&#039;t count for nothing Vader?  I SEE HOW IT IS SIR

*grumbles*</description>
		<content:encoded><![CDATA[<p>Oh I don&#8217;t count for nothing Vader?  I SEE HOW IT IS SIR</p>
<p>*grumbles*</p>
]]></content:encoded>
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		<title>Comment on Fight Club: Knights of Mars by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-knights-of-mars/comment-page-1/#comment-354</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 02 Sep 2009 22:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8918#comment-354</guid>
		<description>Yaaaay Stu! YAAAY! Yaaay to the PoM!</description>
		<content:encoded><![CDATA[<p>Yaaaay Stu! YAAAY! Yaaay to the PoM!</p>
]]></content:encoded>
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		<title>Comment on Presenting The Riverdog Challenge: Fight Club by gdaybloke</title>
		<link>http://blog.ironagenda.com/2009/09/01/presenting-the-riverdog-challenge-fight-club/comment-page-1/#comment-353</link>
		<dc:creator>gdaybloke</dc:creator>
		<pubDate>Wed, 02 Sep 2009 22:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8878#comment-353</guid>
		<description>s&#039;gonna be a fun few months :)</description>
		<content:encoded><![CDATA[<p>s&#8217;gonna be a fun few months :)</p>
]]></content:encoded>
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		<title>Comment on Fight Club: For the Kriels by D.Vader</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-for-the-kriels/comment-page-1/#comment-352</link>
		<dc:creator>D.Vader</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8874#comment-352</guid>
		<description>Sweeet.  Z&#039;s got my back.  Course at his size it&#039;s only half my back but what he lacks in size he makes up for in enthusiasm.  ;)</description>
		<content:encoded><![CDATA[<p>Sweeet.  Z&#8217;s got my back.  Course at his size it&#8217;s only half my back but what he lacks in size he makes up for in enthusiasm.  ;)</p>
]]></content:encoded>
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		<title>Comment on Fight Club: The Message by Josh</title>
		<link>http://blog.ironagenda.com/2009/09/02/fight-club-the-emissary/comment-page-1/#comment-351</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8952#comment-351</guid>
		<description>I never really stopped being blighted.  :P  But don&#039;t tell the Menites!</description>
		<content:encoded><![CDATA[<p>I never really stopped being blighted.  :P  But don&#8217;t tell the Menites!</p>
]]></content:encoded>
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		<title>Comment on Presenting The Riverdog Challenge: Fight Club by Z</title>
		<link>http://blog.ironagenda.com/2009/09/01/presenting-the-riverdog-challenge-fight-club/comment-page-1/#comment-350</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8878#comment-350</guid>
		<description>Dude, can&#039;t wait! The only way this would be better was if I was in St. Louis and playing.

Go teams! Except Stu, boo PoM!</description>
		<content:encoded><![CDATA[<p>Dude, can&#8217;t wait! The only way this would be better was if I was in St. Louis and playing.</p>
<p>Go teams! Except Stu, boo PoM!</p>
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	<item>
		<title>Comment on Fight Club: The Message by Deacis</title>
		<link>http://blog.ironagenda.com/2009/09/02/fight-club-the-emissary/comment-page-1/#comment-349</link>
		<dc:creator>Deacis</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8952#comment-349</guid>
		<description>It is good to see that reject the ways of the Blighted One and return to the path of true enlightenment!

Welcome back brother in faith.

:-D</description>
		<content:encoded><![CDATA[<p>It is good to see that reject the ways of the Blighted One and return to the path of true enlightenment!</p>
<p>Welcome back brother in faith.</p>
<p>:-D</p>
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	<item>
		<title>Comment on Fight Club: For the Kriels by Z</title>
		<link>http://blog.ironagenda.com/2009/09/01/fight-club-for-the-kriels/comment-page-1/#comment-348</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8874#comment-348</guid>
		<description>I&#039;m on your team, Vader. Tell Flanzy to go smoke his Khador. Good caster choices, and be sure to use the Hero with Return Fire. You miss him or hit him, he hits you back. So cool...</description>
		<content:encoded><![CDATA[<p>I&#8217;m on your team, Vader. Tell Flanzy to go smoke his Khador. Good caster choices, and be sure to use the Hero with Return Fire. You miss him or hit him, he hits you back. So cool&#8230;</p>
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	</item>
	<item>
		<title>Comment on Fight Club: The Message by Josh</title>
		<link>http://blog.ironagenda.com/2009/09/02/fight-club-the-emissary/comment-page-1/#comment-347</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8952#comment-347</guid>
		<description>Lazarus Fugue was a devout Morrowan gunmage turned pistol wraith.  When I was playing in one of Dave&#039;s Witchfire Trilogy runs Lazarus was my PC.  He was slowly corrupted by an infernal (at least, I think that&#039;s what it was).  Then in a confrontation with Alexia, she skewered Lazarus with the Witchfire and his soul was torn out.  He just turned bad after that and apparently went to work for the Cryxian Empire.</description>
		<content:encoded><![CDATA[<p>Lazarus Fugue was a devout Morrowan gunmage turned pistol wraith.  When I was playing in one of Dave&#8217;s Witchfire Trilogy runs Lazarus was my PC.  He was slowly corrupted by an infernal (at least, I think that&#8217;s what it was).  Then in a confrontation with Alexia, she skewered Lazarus with the Witchfire and his soul was torn out.  He just turned bad after that and apparently went to work for the Cryxian Empire.</p>
]]></content:encoded>
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	<item>
		<title>Comment on In The Beginning&#8230; by Z</title>
		<link>http://blog.ironagenda.com/2009/09/01/in-the-beginning/comment-page-1/#comment-346</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/?p=8865#comment-346</guid>
		<description>Dave doesn&#039;t get to cackle, he backed out ;)</description>
		<content:encoded><![CDATA[<p>Dave doesn&#8217;t get to cackle, he backed out ;)</p>
]]></content:encoded>
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