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	<title>Comments on: Listen to the Voices: a Primer for sportsmanship</title>
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	<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/</link>
	<description>Where Iron Kingdoms bloggers come together</description>
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		<title>By: Sheetz</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-693</link>
		<dc:creator>Sheetz</dc:creator>
		<pubDate>Wed, 27 Jan 2010 23:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-693</guid>
		<description>This was a nice article.  Nice touches of humor to color your points.  I found myself in agreement with most of what you said.  When you really boil it down, it&#039;s a social exercise.  Thanks.</description>
		<content:encoded><![CDATA[<p>This was a nice article.  Nice touches of humor to color your points.  I found myself in agreement with most of what you said.  When you really boil it down, it&#8217;s a social exercise.  Thanks.</p>
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		<title>By: Stunami</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-690</link>
		<dc:creator>Stunami</dc:creator>
		<pubDate>Wed, 27 Jan 2010 21:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-690</guid>
		<description>Rules arguments are one thing.  If rules are vague (and there are very few now in Mk II,) I believe that it comes to the maturity of the players to have a TO arbitrate, or just roll off.  I honestly don&#039;t see many people getting in a huff because of how the rules are written, but more often of &quot;here&#039;s the kind of people they are/role they play, so they should therefore do this&quot; variety.  A common example I heard during the Field Test was about Cygnarans losing Fearless almost completely.

Yes, this is a game.  However, games of this type are a social function.  If you wanted a game where the social contract doesn&#039;t apply, there are several video games that offer wonderful single player experiences.  Miniatures, though, require someone else, and I believe that if you don&#039;t recognize that, you will be hard pressed to find opponents soon.  I won&#039;t deny that there are people who come for things other than a social experience, but when talking about sportsmanship, that&#039;s pretty much the key topic.  Painting, fluff, and rules knowledge do not impact most people&#039;s minds when giving out sportsman rankings.  How they conduct themselves and act during their game enters into every time.  I&#039;m not saying bake a batch of brownies for everybody, but in order to develop your &quot;inner sportsman&quot; or whatever, you need be a generally agreeable dude.</description>
		<content:encoded><![CDATA[<p>Rules arguments are one thing.  If rules are vague (and there are very few now in Mk II,) I believe that it comes to the maturity of the players to have a TO arbitrate, or just roll off.  I honestly don&#8217;t see many people getting in a huff because of how the rules are written, but more often of &#8220;here&#8217;s the kind of people they are/role they play, so they should therefore do this&#8221; variety.  A common example I heard during the Field Test was about Cygnarans losing Fearless almost completely.</p>
<p>Yes, this is a game.  However, games of this type are a social function.  If you wanted a game where the social contract doesn&#8217;t apply, there are several video games that offer wonderful single player experiences.  Miniatures, though, require someone else, and I believe that if you don&#8217;t recognize that, you will be hard pressed to find opponents soon.  I won&#8217;t deny that there are people who come for things other than a social experience, but when talking about sportsmanship, that&#8217;s pretty much the key topic.  Painting, fluff, and rules knowledge do not impact most people&#8217;s minds when giving out sportsman rankings.  How they conduct themselves and act during their game enters into every time.  I&#8217;m not saying bake a batch of brownies for everybody, but in order to develop your &#8220;inner sportsman&#8221; or whatever, you need be a generally agreeable dude.</p>
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		<title>By: Von</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-687</link>
		<dc:creator>Von</dc:creator>
		<pubDate>Wed, 27 Jan 2010 10:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-687</guid>
		<description>Your logic&#039;s wobbly.  You talk about leaving the fluff at home and then give an example of someone being a douche over what is and ain&#039;t overpowered, which is a rules thing.

I agree with your general principles, but I don&#039;t agree with your solution.  I&#039;ve had many - more, in fact - vociferous arguments over rules and balance and errat and play than I have over background.  Which isn&#039;t to say that background doesn&#039;t cause &#039;em too, and I&#039;m as disappointed as anyone when someone overidentifies with their faction or game or hobby and uses that as an excuse to douche out.</description>
		<content:encoded><![CDATA[<p>Your logic&#8217;s wobbly.  You talk about leaving the fluff at home and then give an example of someone being a douche over what is and ain&#8217;t overpowered, which is a rules thing.</p>
<p>I agree with your general principles, but I don&#8217;t agree with your solution.  I&#8217;ve had many &#8211; more, in fact &#8211; vociferous arguments over rules and balance and errat and play than I have over background.  Which isn&#8217;t to say that background doesn&#8217;t cause &#8216;em too, and I&#8217;m as disappointed as anyone when someone overidentifies with their faction or game or hobby and uses that as an excuse to douche out.</p>
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		<title>By: Penguin</title>
		<link>http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/comment-page-1/#comment-686</link>
		<dc:creator>Penguin</dc:creator>
		<pubDate>Wed, 27 Jan 2010 04:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ironagenda.com/2010/01/26/listen-to-the-voices-a-primer-for-sportsmanship/#comment-686</guid>
		<description>I have to disagree with your base principal. Warmachine isn&#039;t &quot;to be social&quot; to me, it is a game first and foremost, the side effect of which are being social and seeing others painted models. While I agree with the sentiment of your post I think you should step back from your own view point and consider the others (maybe a series of posts?). You&#039;re taking the social-gamer view point and ignoring the painting guy who plays rarely but loces to paint his models, the fluff nut who just plays for the storys that happen and me, the anti-social jerk who plays purely for the game.</description>
		<content:encoded><![CDATA[<p>I have to disagree with your base principal. Warmachine isn&#8217;t &#8220;to be social&#8221; to me, it is a game first and foremost, the side effect of which are being social and seeing others painted models. While I agree with the sentiment of your post I think you should step back from your own view point and consider the others (maybe a series of posts?). You&#8217;re taking the social-gamer view point and ignoring the painting guy who plays rarely but loces to paint his models, the fluff nut who just plays for the storys that happen and me, the anti-social jerk who plays purely for the game.</p>
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